2012-05-05, 03:35 PM
Sardines Wrote:I don't see a princess. Where is she hidden.In another castle.
Chew Wrote:It looks awesome.You can shoot inside the castle, problem is that the swords are drawn behind the tiles. And holding the jump button seems like a good idea, I'll see what I can do.
As above, I can't hit anything or get inside the doors ( I guess you can get inside them right? ). Also it seems I can't shoot inside the castle, does this has to do with background image? Because when I shoot and move to rhe left I can see the sword coming out the castle (I'll try to get a SS) I know this is a test and it may be intended but I better input this info than not letting you know.
As for feedback: I guess it would be great if you can control how high you want to jump by holding the jump button.
Anyhow, awesome work. Keep it up.
Razmos Wrote:It's a really good start, i love the spriting on the monsters, they look awesome.Enemies are just there for testing purposes, to check if they are colliding right with walls and not falling off ledges. The level is for testing purposes.
Only thing i would suggest is maybe ditching sword throwing, it seems really boring, especially considering how many enemies are on screen at the start, you'd just back into a corner and hold down the throw button.
Marksman Bryan Wrote:You have a package named ass :cI like keeping it to three letters. Assets. : P
danielcatu Wrote:make him throw another thing, sword looks weird.Honestly, I'd want to add on thousands and thousands of weapons, but if I start doing that I'll lose focus, as has happened with many other projects I've done. I just want to focus on the sword right now.
or atleast let him throw it and take it back or something...
pretty good btw
Zelkova Wrote:Can you.... can you stand on the sword? SWORD LADDERS!That's gonna be a feature, but first, all of the basic stuff has to work.
Thanks for the comments, guys!

