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HP + Blast
#4
Not to sound like an asshat or anything, but please don't complain about low HP until you;ve played a ranged class. My 9x marauder has 200-300 more HP than my 13x bowmaster (and that's with 50 ap put into HP...), which kind of sucks really. Right now, the hp is around the same as my bowmaster, but soon it will eclipse it. This was my main reason for starting the marauder: It had a lot of HP and i could make a few mistakes here and there, not the case with my bowmaster. /rant

Anyway. Blast is great, especially at typhons. Kick is weaker than blast (my kicks do 2.3k-3k average, while blast does around 6-8k average). And when used together, a whole lot of awesomeness comes out Big Grin

In the case of blossuming, Lower Ascent is also fine, I didn't train there at that level, i trained at hoodoo/voodoo for money and exp. and without risk of dying like a crazy person (stupid totem pole). Thus, by my experience with the Cave of Pain, I believe blast shoul;d come in handy there. I went a weird route on my build, and maxed stun mastery. Backspin + blast = WIN. But i advise you to follow another build, since you may not stun as much as i do.
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Messages In This Thread
HP + Blast - by Xephia - 2009-03-12, 01:45 AM
HP + Blast - by Dusk - 2009-03-12, 02:27 AM
HP + Blast - by Russt - 2009-03-12, 02:37 AM
HP + Blast - by Worthyness - 2009-03-12, 04:42 AM
HP + Blast - by Manu - 2009-03-12, 01:55 PM
HP + Blast - by IllegallySane - 2009-03-12, 09:45 PM
HP + Blast - by Xephia - 2009-03-13, 12:23 AM
HP + Blast - by IllegallySane - 2009-03-13, 12:28 AM
HP + Blast - by Xephia - 2009-03-13, 01:49 AM

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