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Yu-Gi-Oh thread
How much was the box? I was surprised to see that GENF SE was only $8.97 at my locals compared to $3.99 for a single pack.
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[COLOR="#0000CD"]Hory shet, bro. lol
Post the details![/COLOR]
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The box was so garbage .

5 Zero 5 Spore

NO SECRET.
Best holo was ulti A Hero Lives (2)

And the box itself was 62 .

I'm extremely disappointed by it, but at least I have Zeroes to sell and use.
Also makes me want to use AHL GBs. Not a bad time with all of them being secrets in legendary collection
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Dang, that sucks. This final quarter is doing to be such a money drainer.

October: Legendary Collection 2, Structure Deck: Gates of the Underworld
November: 2011 Collector Tins Wave 2, Photon Shockwave
December: Hidden Arsenal 5, Samurai Assault
January: Order of Chaos
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I'm still mad over the box.
I wanted lost blue breaker so bad :|

and I only got like 7 or 8 holos. -.-;

And I got 31 rares somehow. So dumb.

Anyways ..
I'm debating whether or not I should pre-order a photon box.
I'm leaning towards yes. I probably will if Latinum and the other Dark World card isn't secret.

I'll probably only by 1 of each tin. .
No HA05 for me.
Samurai assault is an obvious no.
I'll probably pick up one LC02..but I'd rather just buy the singles (GBs, 1 Rai-Oh, Prisma..)

ugh !
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Lost Blue Breaker seems non-existant lol. None of the people I know who bought a box has gotten it, and both of the card shops near my house also don't have it in stock.
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I went X-1 at locals with a chaos worm deck. I got 5th place so I didn't get into top 4. Sad
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Is anyone interested in buying a bunch of cards? I got a first edition exodia,slifer and obelisk ( the blue/red back color secret rare version) TP- Mechanical Chaser , and a bunch of secret,ultimate,ultra,super,rares from Legend of blue eyes till Flaming eternity , roughly 300 + super to secret rares and atleast a thousand common cards. no idea on their value and I can take a pic of ALL of them if anyone is interested.
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Oh my that exodia from back in the day not new one would be sexy and I would frame and hang on my wall with that beauty.
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The Gem-Knight thread on Pojo reached 1000 posts. I might start the next thread if someone doesn't within the next day or so. :o
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EndlessAxis Wrote:Is anyone interested in buying a bunch of cards? I got a first edition exodia,slifer and obelisk ( the blue/red back color secret rare version) TP- Mechanical Chaser , and a bunch of secret,ultimate,ultra,super,rares from Legend of blue eyes till Flaming eternity , roughly 300 + super to secret rares and atleast a thousand common cards. no idea on their value and I can take a pic of ALL of them if anyone is interested.
i demand pics for diferent reason
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So im most likely becoming a mod this week ...
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Coolio. Congrats if that "most likely" becomes a reality. Smile
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[COLOR="#0000FF"]Cool, now I will know a mod, and it'll be easier to call one if I want. o3o
Also, wen ninjas and new sleeves. :<[/COLOR]
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Busy day today. Went to a local tourney and came out 1-3 with my Jurracs. My friend bought me two Lost Blue Breakers and my other friend got me some more Gem-Knights from the Duel Terminal. And I pulled an Armory Arm in the Turbo Pack I got. Smile
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Tikey Wrote:Busy day today. Went to a local tourney and came out 1-3 with my Jurracs. My friend bought me two Lost Blue Breakers and my other friend got me some more Gem-Knights from the Duel Terminal. And I pulled an Armory Arm in the Turbo Pack I got. Smile

Not too bad Tongue

Modding sucks
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Gem-Knight Sanyx
EARTH Pyro / Gemini
Level 4, 1800 ATK / 900 DEF

This card is treated as a Normal Monster while on the Field and/or in the Graveyard. You can Normal Summon this card on the Field to have this card gain the following effect: When this card destroys a monster by battle, you can add 1 "Gem-Knight" card from your Deck to your Hand.

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Gem-Knight Zirconia
EARTH Rock / Fusion
Level 8, 2900 ATK / 2500 DEF

1 "Gem-Knight" monster + 1 Rock-type monster.

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Tablet Fusion
Trap Card

Remove from play, from your Graveyard, Fusion Material Monsters that are listed on a "Gem-Knight" Fusion Monster Card, and Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon). Destroy it during the End Phase.

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Daigusta Emeral
WIND Rock / Xyz / Effect
Rank 4, 1800 ATK / 800 DEF

2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card to activate 1 of the following effects:
- Target 3 monsters in your Graveyard; shuffle them into the Deck, then draw 1 card.
- Target 1 non-Effect Monster in your Graveyard; Special Summon that target.

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Lavalval Chain
FIRE Sea Serpent / Xyz / Effect
Rank 4, 1800 ATK / 1000 DEF

2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card to activate 1 of the following effects:
- Send 1 card from your Deck to the Graveyard.
- Select 1 Monster card from your Deck and put it on top of your Deck.


These just scream Gem-Knights, lol. Now with Zirconia, it's possible to OTK easier with Topaz when using Particle Fusion.
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Most of the support in the DT is amazing !
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Got Legendary Collection 2 today. These are the cards I pulled:

Secret: Yubel, Dimensional Fissure, Chimeratech Overdragon, Winged Kuriboh LV9, and Gladiator Beast Murmillo.
Ultra: Armityle the Chaos Phantom (x2), Elemental HERO Electrum, Proto-Cyber Dragon, and Hydrogeddon.
Super: Elemental HERO Magma Neos, D.D. Crow, Crystal Beast Pegasus, Evil HERO Lightning Golem, and Destiny HERO - Dreadmaster.
Rares: Hero Flash!!, Grand Convergence, Elemental HERO Steam Healer, Elemental HERO Knospe, Crystal Promise.

Commons were just a bunch of Elemental HEROs, Neo Spacians, Six Samurais, and Crystal Beasts.
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Crow, D-Fissure, Murmillo, and Hydrogeddon are some pretty nice pulls.

I'm splitting a binder with a friend.
I get a couple hero stuff (mainly tornado, hero blast, parallel, miracle, super poly, voltic, ocean, heat), the binder, thunderking and crow..if we pull any.
He gets everything else.
I mainly just want the promos, binder, and upgraded hero stuff.

Not too awesome of a set IMO. So much filler

New DT:

' Wrote:DT13-JP014
Gem-Knight Sanyx (Gem-Knight Sardonyx)
Earth Pyro / Gemini
LV4 1800/900
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
-When this card destroys a monster by battle and sends it to the Graveyard: You can add 1 “Gem-Knight” card from your Deck to the hand.

DT13-JP015
Laval Phlogis
Fire Pyro / Effect
LV4 1700/800
When this card is sent to the Graveyard: All face-up "Laval" monsters you control gain 300 ATK.

DT13-JP016
Ritua Avance (Gishki Avance)
Water Spellcaster / Effect
LV4 1500/800
Once per turn: You can select 1 "Ritua" monster from your Deck and put it on top of your Deck.

DT13-JP017
Gusta Griff (Gusto Griff)
Wind Winged Beast / Effect
LV2 800/300
If this card is sent from your hand to the Graveyard: You can Special Summon 1 "Gusta" monster from your Deck. The effect of "Gusta Griff" can only be activated once per turn.

DT13-JP018
Sacred Sheratan
Light Beast / Effect
LV3 700/1900
When this card is Normal Summoned: You can add 1 "Sacred" monster from your Deck to the hand.

DT13-JP019
Sacred Debaran
Light Beast-Warrior / Effect
LV3 1300/800
When this card is Normal Summoned: You can Special Summon 1 Level 3 "Sacred" monster from your hand.

DT13-JP020
Sacred Gredi
Light Spellcaster / Effect
LV4 1600/1400
When this card is Normal Summoned: You can Special Summon 1 Level 4 "Sacred" monster from your hand.

DT13-JP021 - Rare
Sacred Pollux
Light Warrior / Effect
LV4 1700/600
During the turn that this card was Normal Summoned, you can Normal Summon 1 "Sacred" monster in addition to your Normal Summon or Set per turn, for 1 time only.

DT13-JP022 - Rare
Sacred Escha
Light Machine / Effect
LV5 2100/1400
When this card is Normal/Special Summoned: You can add 1 "Sacred" monster from your Deck to the hand.

DT13-JP023 - Super Rare
Sacred Spica
Light Fairy / Effect
LV5 2300/1600
When this card is Normal Summoned: You can Special Summon 1 Level 5 "Sacred" monster from your hand in face-up Defense Position.

DT13-JP024
Vers Heliorope
Dark Rock
LV4 1950/650
Dne noitaniur noitcurtsed srevni eht fo tirips live dna erup taht gnikees

DT13-JP025 - Rare
Vers Zahhak
Dark Dragon / Effect
LV4 1850/850
When this face-up card is destroyed by your opponent and sent to the Graveyard: Target 1 face-up Level 5 or higher Special Summoned monster; destroy that target.

DT13-JP026 - Rare
Vers Kaitos
Dark Aqua / Effect
LV4 1750/1050
You can Release this face-up card to target 1 Spell/Trap your opponent controls; destroy it.

DT13-JP027
Vers Olanta
Dark Pyro / Effect
LV4 1650/1250
You can Release this face-up card to target 1 face-up monster your opponent controls; destroy it.

DT13-JP028
Vers Mandrago
Dark Plant / Effect
LV4 1550/1450
If your opponent controls more monsters than you do, you can Special Summon this card (from your hand).

DT13-JP029 - Rare
Vers Fleis
Dark Winged Beast / Effect
LV4 1150/1850
FLIP: Target 1 face-up card your opponent controls; return it to the hand.


DT13-JP031 - Super Rare
Eviritua Levianima (Evigishki Levianima)
Water Aqua / Ritual / Effect
LV8 2700/1500
This card can only be Ritual Summoned by a "Ritua" Ritual Spell Card. When this card attacks: Draw 1 card, and reveal it to both players. If the drawn card is a "Ritua" monster: Look at 1 random card in your opponent's hand.


DT13-JP033 - Super Rare
Gem-Knight Zirconia (Gem-Knight Zircon)
Earth Rock / Fusion
Lv8 2900/2500
1 “Gem-Knight” monster + 1 Rock-Type monster

DT13-JP034 - Super Rare
Numbers 39 Kibouou Hope (Number 39: Utopia)

DT13-JP035 - Ultra Rare / Secret Rare
Lavalval Chain
Fire Sea Serpent / Xyz / Effect
RK4 1800/1000
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card to activate 1 of the following effects. -:Send 1 card from your Deck to the Graveyard. -:Select 1 Monster Card from your Deck and put it on top of your Deck.

DT13-JP036 - Ultra Rare / Secret Rare
Daigusta Emeral (Daigusto Emeral)
Wind Rock / Xyz / Effect
RK4 1800/800
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card to activate 1 of the following effects. -:Target 3 monsters in your Graveyard; shuffle them into the Deck, then draw 1 card. -:Target 1 non-Effect Monster in your Graveyard; Special Summon that target.

DT13-JP037 - Super Rare
Sacred Hyades
Light Beast-Warrior / Xyz / Effect
RK3 1900/1100
2 Level 3 LIGHT monsters
Once per turn: You can detach 1 Xyz Material from this card; change all monsters your opponent controls to face-up Defense Position.

DT13-JP038 - Ultra Rare / Secret Rare
Sacred Pleiades
Light Warrior / Xyz / Effect
RK5 2500/1500
2 Level 5 LIGHT monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 card on the field; return it to the hand. This effect can be activated during either player's turn.

DT13-JP039 - Super Rare
Vers Nightmare
Dark Fiend / Xyz / Effect
RK4 950/1950
2 Level 4 DARK monsters
When your opponent Special Summon a monster(s): You can detach 1 Xyz Material from this card; change those Special Summoned monster(s) to face-down Defense Position.

DT13-JP040 - Ultra Rare / Secret Rare
Vers Bahamut
Dark Dragon / Xyz Effect
RK4 2350/1350
2 Level 4 "Vers" monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster your opponent controls; discard 1 "Vers" monster and gain control of that target.

DT13-JP043
Ennetsu Dendouba (Heat-Conducting Field)
Spell Normal
Send 2 “Laval” monsters from your Deck to the Graveyard.

DT13-JP044
Ritua no Shakonkyou (Gishki Soul Replicating Mirror)
Spell Ritual
This card is used to Ritual Summon 1 “Ritua” Ritual Monster. You must also pay 500 Life Point x the Level fo the monster you are attempting to Summon.

DT13-JP045
Sacred no Seikon (Sacred Stigma)
Spell Continuous
When a “Sacred” Xyz Monster is Special Summoned to your side of the field: Draw 1 card. This effect can only be activated once per turn.

DT13-JP048
Tablet Fusion
Trap Normal
Banish from your Graveyard the Fusion Material Monsters that are listed on a “Gem-Knight” monster, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) Destroy that monster during the End Phase.

DT13-JP049
Gusta no Fuujin (Gusto Dust)
Trap Normal
During this turn, when a “Gusta” monster you control declares an attack, your opponent cannot activate Spell/Trap Cards, or the effects of Effect Monsters.

DT13-JP050
Shinryaku no Shinshoku Kansen (Infestation Infection)
Trap Continuous
Once per turn: Return 1 "Vers" monster you control or from your hand to the Deck; add 1 "Vers" monster from your Deck to the hand.
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