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Combat orders + "max" bots n' tots
#1
Describe the problem. Be as specific as possible!:

When using level 30 bots and tots, a little factory is summoned and little robots come out that do damage. When combat orders is active and the skill becomes level 32, the skill does not work properly anymore

- The robot factory is summoned, but no toy robots are produced

- Any current toy robots out explode immediately if the skill is casted

- If you cancel the skill while the factory is out, the toy robots will then come out. If combat orders is then activated again, then the scenario above is carried out

I do not know what happens if you have bots level 31

 Images of problem
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#2
Kaasoljoyyx Wrote:Describe the problem. Be as specific as possible!:

When using level 30 bots and tots, a little factory is summoned and little robots come out that do damage. When combat orders is active and the skill becomes level 32, the skill does not work properly anymore

- The robot factory is summoned, but no toy robots are produced

- Any current toy robots out explode immediately if the skill is casted

- If you cancel the skill while the factory is out, the toy robots will then come out. If combat orders is then activated again, then the scenario above is carried out

I do not know what happens if you have bots level 31

 Images of problem

If you look at my "Hex of the Beholder + Combat Orders = borked" thread, I posted the same exact problem: certain 4th job skills getting borked by CO.
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#3
*puts on shades*

Just deal with it Wink
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#4
WillDaSnail Wrote:If you look at my "Hex of the Beholder + Combat Orders = borked" thread, I posted the same exact problem: certain 4th job skills getting borked by CO.

I know, but I figure might as well have a complete list of them. Pretty sure very few mechs have max bots and they probably haven't encountered this yet.
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#5
Someone should post in my compilation thread. Forever alone. ;_;
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