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Combat orders + "max" bots n' tots - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplers Helping Maplers (https://www.southperry.net/forumdisplay.php?fid=9) +--- Forum: MapleBugs (https://www.southperry.net/forumdisplay.php?fid=81) +--- Thread: Combat orders + "max" bots n' tots (/showthread.php?tid=39422) |
Combat orders + "max" bots n' tots - Kaasoljoyyx - 2011-03-17 Describe the problem. Be as specific as possible!: When using level 30 bots and tots, a little factory is summoned and little robots come out that do damage. When combat orders is active and the skill becomes level 32, the skill does not work properly anymore - The robot factory is summoned, but no toy robots are produced - Any current toy robots out explode immediately if the skill is casted - If you cancel the skill while the factory is out, the toy robots will then come out. If combat orders is then activated again, then the scenario above is carried out I do not know what happens if you have bots level 31
Images of problem
Combat orders + "max" bots n' tots - WillDaSnail - 2011-03-17 Kaasoljoyyx Wrote:Describe the problem. Be as specific as possible!: If you look at my "Hex of the Beholder + Combat Orders = borked" thread, I posted the same exact problem: certain 4th job skills getting borked by CO. Combat orders + "max" bots n' tots - Dwayner - 2011-03-17 *puts on shades* Just deal with it
Combat orders + "max" bots n' tots - Kaasoljoyyx - 2011-03-17 WillDaSnail Wrote:If you look at my "Hex of the Beholder + Combat Orders = borked" thread, I posted the same exact problem: certain 4th job skills getting borked by CO. I know, but I figure might as well have a complete list of them. Pretty sure very few mechs have max bots and they probably haven't encountered this yet. Combat orders + "max" bots n' tots - Kalovale - 2011-03-17 Someone should post in my compilation thread. Forever alone. ;_; |