Posting Freak
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Interesting read and I'll disreguard the fact that it is Basil while I consider it. She makes an interesting point about how it seems that those numbers were not in before, but I don't understand 1) why Nexon would add these to the game besides giving them a chance to make even more money and 2) why stats like +12 stat would be added to unique potential. Doesn't seem realistic, especially since there was no mention of it in the extractions, or patch notes, or dev blogs.... Also the fact that Nexon tends to copy things from JMS/KMS and this seems way too stupidly original for the Nexon I know.
Won't Be Coming Back
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Nexon copy paste the potential system from KMS and only the legendary potential.
The tiers are displayed incorrectly and the stats are those of a higher tier than it's supposed to be.
Ex. 6% Luk, 4% Luk Epic Shoes is really 4% Luk, 2% Luk Epic Shoes
12% Dex, 9% Dex Epic Earrings = 9% Dex, 6% Dex Epic Earrings
Posting Freak
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It took 10 months to get here, but it's here now. Look at the table. The +160 HP and +14 stat are in there.
Posting Freak
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EDIT: I see it now.
However, atm KMS doesn't have this and yet this is a KMS module?
Posting Freak
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>kMS adds %probability to %stat
>Everyone hates kMS
>Everyone forgets we never had %probability before.
Fucking babies.