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Miracle Cube Simulator
#81
Shidoshi Wrote:Yeah, just like pi is not just 3.14
Uh what? There's a pretty big difference between rounding pi to 3.14 and saying something is a million dollars when it is a thousand.

HELOHELO Wrote:Mind helping? I have completed translated the whole block of text. I converted and file to FLA and trying to compile to SWF again but failed.
Well for one thing, that's not C++.
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#82
Looks like I wont be getting any legendary items. With the level of inflation GMS has any legendary item will be worth 5B at the least.

Timetoliveonwithjustuniqueitems.
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#83
Okiesmokie Wrote:Uh what? There's a pretty big difference between rounding pi to 3.14 and saying something is a million dollars when it is a thousand.


Well for one thing, that's not C++.

It is ActionScript. I have tried my utmost best to translate and make a SWF but failed. Anyone here knows how to do it? : ~~~~~~~

Software used:

Sothink SWF Decompiler
Sothink SWF Quicker
Adobe Flash
Flash Decompiler Trillix
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#84
HELOHELO Wrote:It is ActionScript. I have tried my utmost best to translate and make a SWF but failed. Anyone here knows how to do it? : ~~~~~~~

Software used:

Sothink SWF Decompiler
Sothink SWF Quicker
Adobe Flash
Flash Decompiler Trillix

That's not going to happen without the original files.
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#85
HELOHELO Wrote:It is ActionScript. I have tried my utmost best to translate and make a SWF but failed. Anyone here knows how to do it? : ~~~~~~~

Software used:

Sothink SWF Decompiler
Sothink SWF Quicker
Adobe Flash
Flash Decompiler Trillix
Decompilers very rarely produce compilable code. They are used as a method of gaining insight to how a program works, not to be able to modify it.
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#86
Green4Ever Wrote:Why can't I do this in game?
^This Frown

[Image: dzi2rs.png]
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#87
Took me 32 cubes to unique and 76 to legendary on weapon...

Rolleyes
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#88
is Combat Orders, Wind Booster, and Advanced Bless available on all equips?
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#89
VirgilDiablo Wrote:is Combat Orders, Wind Booster, and Advanced Bless available on all equips?

gloves,pants,hats, or shoes does
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#90
33 regular to Unique, then 52 Legendary cubes to Ignore 40% PDR, 9% crit rate, 9% luk. At 75 I got 35% ignorePDR, 9% ATT and 9% LUK. 15 more for 40% ignore PDR, 20% Boss dmg, and 9% crit...
Cubing sucks.
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#91
if this has app has taught me anything it's that i'm not recubing my pomegranate with legendary cubes.
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#92
fortunately, if you would settle for 71-110 gear, starting equips at epic or possibly even unique is plausible thanks to smithing or jewelcrafting... that cuts costs significantly

its too bad you get forced into 120+ gear for a couple <useful>/<decent> skills.
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#93
Anyone has the source files of this swf.file or can help to request the source file there? I will make a english version simulator once I get the source files.
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#94
HELOHELO Wrote:Anyone has the source files of this swf.file or can help to request the source file there? I will make a english version simulator once I get the source files.

No one has it except the creator of it and I doubt anyone here knows the guy. You're better off creating one yourself since you have all the information required for the simulator. It's quite easy to create.
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#95
lol Only reason I check back here it to see if an English one has been made yet ><
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#96
Ryosuke Wrote:lol Only reason I check back here it to see if an English one has been made yet ><

This x 1,000.
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#97
Snor Wrote:No one has it except the creator of it and I doubt anyone here knows the guy. You're better off creating one yourself since you have all the information required for the simulator. It's quite easy to create.

.... and if you get in touch with the creator, do ask him/her where s/he got those numbers.
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#98
So the person made another program, this one is like the Miracle Cube simulator + a scrolling simulator all in one. Should I post it here or would another thread be appropriate? I'll probably have some translations (in text of course) since this one is a bit more dependent on Korean.
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#99
So I gave this a go myself and I got this at 11 cubes:

[Image: didiwinyet.png]
What exactly did I get anyway? :f6:
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30% boss damage, 30% PDR.
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