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Best way to train at lhc?
#1
Is it better to focus fire all 6 party members on 1 or split into groups of say 2 or 3 and kill each monster?
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#2
Split the map.
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#3
Those who are weak work togethe,r those who are strong and can solo go take on monsters by themselves.
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#4
SwordStaker Wrote:Those who are weak work togethe,r those who are strong and can solo go take on monsters by themselves.

What about the leech formula? Doesn't those who do more damage take more exp? So would it be better to group those with similar damage together?
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#5
SwordStaker Wrote:Those who are weak work togethe,r those who are strong and can solo go take on monsters by themselves.

While I thought this way at first, after going to tespia myself, I didn't realize each map has only 4 monsters. It will suck for some people to have no spawn for a while just because the respawns keep avoiding their part of the map.
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#6
Kaasoljoyyx Wrote:While I thought this way at first, after going to tespia myself, I didn't realize each map has only 4 monsters. It will suck for some people to have no spawn for a while just because the respawns keep avoiding their part of the map.

This also surprised me a bit. There is no way in hell a high level'd 6 man crew (with great gear) could split a map with 4 monsters in an effectiv fashion.
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#7
CarrionCrow Wrote:This also surprised me a bit. There is no way in hell a high level'd 6 man crew (with great gear) could split a map with 4 monsters in an effectiv fashion.

Presumably one is a bishop, but yeah, even 5 high powered attackers is probably overkill.
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#8
Ho ho ho! They are encouraging us to party our mules! That must be it!

No, scratch that! [SIZE="1"]I need a party[/SIZE]...they want all of you to party me, a relatively weak and unfunded I/L or lower levels or something like that...
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#9
Kaasoljoyyx Wrote:While I thought this way at first, after going to tespia myself, I didn't realize each map has only 4 monsters. It will suck for some people to have no spawn for a while just because the respawns keep avoiding their part of the map.

Four monsters?! That's ridiculous.
According to this video:
[video=youtube;UgorVKWe9Pw]http://www.youtube.com/watch?v=UgorVKWe9Pw&NR=1&feature=fvwp[/video]

There are seven Castle Golems in the map (I think). Boo. Frown
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#10
Well when I walked through tespia, i went through all maps, and

- most maps i skimmed, only had 4 monsters, even the crockys

- the couple of main castle golem maps i checked only had 4

I think extractions only list 4 too. For my party set up [3 main attackers or less], we were going to split, because i thought there was like 10 on each map. Now we'll just move together, which is nice since one of the members is a BaM for dark aura.

Edit: Just checked extractions, castle golems have 4

Some reindeer/blood reindeer maps have 6

1 bearwolf map has 6
one crocky map has 7

That might make the bearwolf map better, depending on layout
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#11
I remember pre-BB, more people in a map allowed more monsters to spawn at a time on the map. This was especially noticed in Werewolf Territory V, where Lycanthropes would spawn in a map that only had White Pangs.

Is it possible this applies to LHC as well?
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#12
serulin Wrote:Is it better to focus fire all 6 party members on 1 or split into groups of say 2 or 3 and kill each monster?

Find 1 HS'er, 4 AFK leechers, you attack the monsters.
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