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FluffyFoxxie Wrote:Are you stupid? Your bishop friend would get MORE exp with you there even if you were killing slow. Why would they ditch you?
He said he left BECAUSE the bishop was getting more experience and it wasn't fair to him.
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BombsAway Wrote:He said he left BECAUSE the bishop was getting more experience and it wasn't fair to him.
But he is also getting more exp with the bishop than solo.
Less than before the formula change, but still more than solo.
Why leave?
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the new exp formula is fine, i cant believe all the complaining. the game changed.
its not unplayable, it just isn't as stupid easy as before. T___T
as for leeching, if you still wanna leech go for it. i have friends who are leeching their arans and they are already 100+, yes they didnt get to 130+ in two days but really? they still are leveling at a fast speed.
the new formula dosent require a huge change, just a little more thought. its kinda nice you dont have to hug yourself to a bishop 24/7...
it was completely ridiculous to see people who were now just starting to leech themselves to 200 because it was faster for their job vs training. whats wrong with getting to an end game level actually being... work?. even with all the ult hate, mages dont "leech" themselves to 200... they grind with the ult.
also, given that q/a with nexon... it does seem they will be focusing on more higher level areas now to play and train. which is what seems fair given the party nerf. im not a fan of nexon but they arent completely ignorant about operating the game, they'll probably balance it out with higher level content/higher exp mobs.
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Orit Wrote:But he is also getting more exp with the bishop than solo.
Less than before the formula change, but still more than solo.
Why leave?
Maybe he found an equal training partner? I don't really care about his motives, I just didn't like the way fluffy attacked him when he apparently didn't even read what was said.
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I'd be perfectly fine with the 80/20 split we get now if they increased the bonus experience gained from partying.
Party of 2 people without hs: 120% (80/20 split)
Party of 3 people without hs: 135% (80/10/10 split)
Party of 4 or more people without hs: 150% (80/6.66/6.66/6.66 split, 0.01% lost or split further between the three party members who didn't kill the mob in question).
With hs they could tack on the 50% or multiply the new amount by hs also, giving 225% experience per mob killed when in a party of 4+ people. It rewards partying while severely punishing leeching, and would still make most players happy as they'd be gaining more experience than they did before (assuming they're actually killing).
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Here's a question related to the topic on hand, did Holy Symbol received a change from this patch? I heard something about the Party EXP formula cap being removed. I think this was mentioned in one of the kMS extraction threads, but don't remember.
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No, we still have the cap.
Old formula:
20% exp to highest damager
80% exp split by level
0.79:
20% exp split by damage
80% exp split by level
0.80:
60% exp split by damage
40% exp split by level
Nothing else was changed.
I like this new change, and I'm not training any slower than I was before. It's nice to be responsible for your own exp gain in parties.
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Stereo Wrote:They changed the exp in favour of Priests last patch, now they reduce it slightly.
Old: 0.2 exp for doing the most damage, 0.8 split between levels
Last patch: 0.2 exp split based on damage, 0.8 split between levels
Now: 0.6 exp split based on damage, 0.4 split between levels
What does that mean?
Well, let's take a level 100 Priest+DK at Himes.
If the DK does the most damage, say about a 60-40 split,
Old: DK gets 60%, Priest gets 40%.
Last patch: DK gets 52%, Priest gets 48%.
Now: DK gets 56%, Priest gets 44%.
Say the damage is more biased to the DK, because the Priest is actually not dealing much damage. eg. 80-20.
Old: DK gets 60%, Priest gets 40%.
Last patch: DK gets 56%, Priest gets 44%.
Now: DK gets 68%, Priest gets 32%.
Or the DK, for some reason, is killing everything and the Priest just HSs sometimes.
Old: DK gets 60%, Priest gets 40%.
Last patch: DK gets 60%, Priest gets 40%.
Now: DK gets 80%, Priest gets 20%.
So what does this mean? Priests have to actually do something to earn their bit of exp. The "balance point", where Priests are earning exactly as much exp as before the formula was changed is if the DK does twice as much damage as the Priest. Is that really so difficult to even do half as much damage as an equal level attacker? Do that again for skele partnering.
180 bishop and 180 x(x= any job but not bishop).
One killing top half one killing bottom half.
I'd love to see that.
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2009-12-14, 04:20 PM
(This post was last modified: 2009-12-14, 04:23 PM by Stereo.)
At Skeles you're not killing the same mobs so it comes down to how fast you can kill. All mobs will split 80% for the one who killed them, 20% for the other person. Or, with HS, 110% to the person who killed them, 33% to the other person. Used to be 99% 66%. So yeah, this is kinda bad for 2 person parties with HS.
I've never split Skeles with a Bishop so I don't know how many kills each party member is getting.
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Stereo Wrote:At Skeles you're not killing the same mobs so it comes down to how fast you can kill. All mobs will split 80% for the one who killed them, 20% for the other person. Or, with HS, 110% to the person who killed them, 33% to the other person. Used to be 99% 66%. So yeah, this is kinda bad for 2 person parties with HS. Ugh, I haven't done any parties like this after the exp change, but I was worried about the cap. That sucks! Two-person parties with HS are the best exp there is, and now it's being nerfed. Why wasn't the cap removed?
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Stereo Wrote:At Skeles you're not killing the same mobs so it comes down to how fast you can kill. All mobs will split 80% for the one who killed them, 20% for the other person. Or, with HS, 110% to the person who killed them, 33% to the other person. Used to be 99% 66%. So yeah, this is kinda bad for 2 person parties with HS.
I've never split Skeles with a Bishop so I don't know how many kills each party member is getting. Exactly the problem.
Besides boss grinding, skeles w/ xxx + bish is the best EXP in the game.
Now I need to O4 -__- which is horrible exp.
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Goals Wrote:People have been saying
Stopped reading there. It's easy for rumors to spread when 3/4ths of the Maple userbase is butthurt because they can't leech efficiently.
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Bomber Wrote:O4 is horrible exp.
No it isn't.
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Bomber Wrote:Exactly the problem.
Besides boss grinding, skeles w/ xxx + bish is the best EXP in the game.
Now I need to O4 -__- which is horrible exp.
It is great EXP. It just costs a lot to train there.
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O4 doesn't have a minidungeon...
I never really cared about leechers because it meant that 99% of the people playing were in minidungeons and not bothering me at O4.
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BombsAway Wrote:Maybe he found an equal training partner? I don't really care about his motives, I just didn't like the way fluffy attacked him when he apparently didn't even read what was said.
Sorry, it was hard to wade through all of his poor English to determine what he was saying exactly <3 Besides it doesn't matter in either scenario. An equal training partner would still yield less exp than the bishop would, so either way he's bitching about nothing.
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Bomber Wrote:Now I need to O4 -__- which is horrible exp.
Hahaha. Oh wow, this just goes to prove the nerfing of leech was a good thing. O4 bad exp...
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It's not that I can't train my corsair, it's just that my corsair can't kill mobs as fast. Yesterday at skeles, I was trying to genesis the top platform with my feet and kill bottom platform on my corsair. I only got like 28m exp/hr (GENEROUS estimate) WORKING MY ASS OFF compared to 40m exp/hr by just leeching before. This is on 4x exp. .___.
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2009-12-14, 08:35 PM
(This post was last modified: 2009-12-14, 08:39 PM by dpeterlin.)
Taiketo Wrote:O4 doesn't have a minidungeon...
I never really cared about leechers because it meant that 99% of the people playing were in minidungeons and not bothering me at O4.

It also kept the price of PoTs up. I'm expecting a plummet as everyone flocks to TT now and less leechers need a reverse weapon after hitting 120. As much as I was for this nerf I think I'm gonna feel some side-effects.
More on Topic:
I heard a lot of people say something about adding an inactive party member and an hsmule and it would actually give you more exp than just soloing. Is there any truth to this? Or is that what the cap that wasn't removed about?
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I'm just angry because the best exp for my bucc is now at a map that is hard for me to use rep mules at. Though with more people training there, i might be able to get a door.
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