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While we're waiting for Nexon to figure out the PQ glitch
#21
Takebacker Wrote:Since forever...

I never noticed I guess. I always though Maps had a max number of spawn and spawn points.

I thought the respawn rate of the monsters is faster because you have 2 people killing.
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#22
They do have a fixed number of spawn points. But they also have a spawn limit that can change with the number of people in the map.

Take Hoodoos - they have 4 spawn points and 4 monsters are allowed to spawn in there at once, so if all of them are killed, they'll all respawn again in the same 4 positions. This, though, doesn't change if there are more people in the map because no matter what, there still are only 4 spawns.

Voodoos, on the other hand, have 6? spawn points, but normally only 4 are allowed to spawn when one person is there. This accounts for the seemingly more 'random' spawn there compared to Hoodoos, since there are more spawn positions than actual spawning monsters. But, if you bring a couple of friends, you can get all 6 to spawn at once.
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#23
I was tearing up that map with every skill i had at my disposal. Air Strike is an absolute godsend in there. You can hit any one of them from the bottom if theyre on your screen. Cannons, Torpedos, AirStrikes, Flamethrowers, Burstfires, Gaviotas, RecoilShots; Anything i could do to pump out damage while avoiding being touched. A very fun place for Corsairs to kill.
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#24
Zenkat Wrote:I was tearing up that map with every skill i had at my disposal. Air Strike is an absolute godsend in there. You can hit any one of them from the bottom if theyre on your screen. Cannons, Torpedos, AirStrikes, Flamethrowers, Burstfires, Gaviotas, RecoilShots; Anything i could do to pump out damage while avoiding being touched. A very fun place for Corsairs to kill.

Exp? Level? :O
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#25
Takebacker Wrote:Exp? Level? :O

It's not extreme exp, especially with lvl 1 airstrike (possible use for higher airstrike? *contemplates*). But it's definitely fun, and the nightshadow badges are the bonus of being there. I'll see if i can pay more attention to my % next time. (was lvl 121, will be 123 when i try again)
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#26
ItzTaylor Wrote:Number of people in Map changes Spawn Number since when? :f6:

9-10 can spawn naturally at the top, 5 on each side (saw this when an AM came in, he didn't kill anything either), and about 10 more on the bottom, if you give it some time. More typical was 6-7 on top/bottom, 3-4 on sides, when I was training.

It's just that usually they're not respawning quickly enough for the full number to appear. Bring someone ind and it seems to double the respawn rate.


I guess I didn't mention exp rate before, I'm sticking around 24-25%/hr at 87, only using 17 Avenger (max dmg ~3500 with SP due to def+level, I could hit over 5k on snails). If there's less than 3 with a decent hp left, I just go to a different area, I only L7 stragglers that are 1-2hko.
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#27
Lol, I was letting my hero friend leech me at this map while he was collecting badges. Of course it was pretty crap exp, but not THAT bad for a hero leeching u and no HS. When he had 50 badges he went to exchang and got the 1h sword GM scroll on first try. Shine Man he's lucky. Frown
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#28
random input of exp rate: 9% an hour for a lvl 154 f/p
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