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Polantaris Wrote:That's honestly really disappointing and annoying. I'm all for difficult gameplay but not stupidly hard.
It's not really that it's ''stupidly hard'', but more bullet sponge-y which is why Slag is so important so you can still deal good damage to their roughly quadrupled HP values. But yeah, I've stated in the official forums for BL2 that it feels like Normal/TVHM are a single, solid playthrough for me. Then there's UVHM which always feels like a novelty difficulty. I mean, I like it but don't at the same time. The game's balancing issues just ''shine'' more in UVHM whether it's gear or skill builds.
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案山子 Wrote:It's not really that it's ''stupidly hard'', but more bullet sponge-y which is why Slag is so important so you can still deal good damage to their roughly quadrupled HP values.
Quadrupled HP while they probably do even more damage than they already do. I already get downed in roughly two hits, so now I'll have to do all fighting from FFYL it seems, which completely destroys the mechanics of my favorite character.
It just doesn't sound fun at all.
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I just had a very amusing final boss fight with my Gaige.
It wasn't the fight that was amusing, but more the end with Handsome Jack's monologue about how you're a horrible person. I had Deathtrap summoned with the skill Upshot Robot, which gives him like 3 seconds back to his timer for every kill. On that map, there's an infinite spawn of Volcanic Rakks, which Deathtrap is murdering the second they spawn. Handsome Jack is going on and on about how Gaige is a psychopath, a terrible person, etc. etc., and all the time Gaige is going "Muhahaha...," "Hahahahaha!" and "You're bringing a tear to my eye," because of DT's kills, but it sounds like she's reacting to Jack and it was utterly hilarious.
Then, during the entire ending cutscene, there's just Rakks falling into the middle of the terrain, dead, or past the camera on their fall down. It was great.
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KhainiWest Wrote:You genuinely have to play with other players. Even though the monsters get tougher, the extra skills you get from the other teammates make the difference. Right now I'm playing Psycho, Siren, and Zerker. Siren pretty much locks and lets me do insane burst dps, psycho has insane melee damage and has the ability to immediately revive and run while in FFYL.
Unfortunately TVHM is the most balanced by far...but UVHM is just absolutely ridiculous. You have to slag, there's no other way. They regenerate health, and even level 50 legendaries have you struggling by the time you fight Flint.
[COLOR="#cc8899"]You really don't need to play with other people for anything outside of raid bosses (and even they can generally be solo'd with some work). UVHM is tough but still completely doable solo, but you can't just have a glass cannon damage build to do it. I've done fine as a Harmony-build Siren. There have been tough fights, but there was never anything I couldn't handle with a bit of strategy or work.
I highly recommend taking the time to farm certain Legendary items when possible, though. For example, killing Boom and Bewm repeatedly until you get a nice Bonus Package. [/COLOR]
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MasPan Wrote:You really don't need to play with other people for anything outside of raid bosses (and even they can generally be solo'd with some work). UVHM is tough but still completely doable solo, but you can't just have a glass cannon damage build to do it. I've done fine as a Harmony-build Siren. There have been tough fights, but there was never anything I couldn't handle with a bit of strategy or work.
I highly recommend taking the time to farm certain Legendary items when possible, though. For example, killing Boom and Bewm repeatedly until you get a nice Bonus Package.
Er unless you have some sick regen skills, there's no such thing as a glass cannon, even if I maxed out my brawn tree it only take 1 extra shot from any monster to get me into FYL, I always wear a moxi gun with unkempt harolds.
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Just as promised in IRC:
This game and its season pass are in a bundle for a mere $15 from GreenManGaming. I think there's an hour or so left until the sale ends, and their service is incredibly shitty right now, so..
[MENTION=279]Jon[/MENTION] and I should be playing tonight.
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Jedward Wrote:Just as promised in IRC:
This game and its season pass are in a bundle for a mere $15 from GreenManGaming. I think there's an hour or so left until the sale ends, and their service is incredibly shitty right now, so..
[MENTION=279]Jon[/MENTION] and I should be playing tonight. 
Ohhh are you playing from the start or what? Just recently got this game (Thanks Polarantis  ) and would love to play with some people... This weekend after i finish once and for all with my last university semester. (P.S: Nickname on steam is BlueFenixR)
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KhainiWest Wrote:Er unless you have some sick regen skills, there's no such thing as a glass cannon, even if I maxed out my brawn tree it only take 1 extra shot from any monster to get me into FYL, I always wear a moxi gun with unkempt harolds. [COLOR="#cc8899"]
< Siren. Hell yes I have some sick regen skills lol. I'm also running around with an Adaptive shield, so at lv 57 right now I've got roughly 100k shield and 180k health. And I regen massive amounts of it per second and when I kill phaselocked enemies. Very frustrated that I can't use phaselock-reliant skills vs bosses, though.
And I'm always up for playing with folks, but keep in mind that there's significant lag involved for anyone not playing from the same general area as me.[/COLOR]
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Borderlands 2 getting more DLC!
Each piece of DLC will cost $4.99.
The bad news? None of this DLC is part of the Season Pass.
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Well that's surprising? Level cap 72? That's 11 more points, gunzerker is going to be RIDICULOUS.
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Dark Link Wrote:Borderlands 2 getting more DLC!
Each piece of DLC will cost $4.99.
The bad news? None of this DLC is part of the Season Pass. People are surprised by this for what reason?
The pass clearly stated that it lasted until July 2013. :f6:
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0^2 Wrote:People are surprised by this for what reason?
The pass clearly stated that it lasted until July 2013. :f6:
Probably cause it was apparently reported that BL2 DLC would more or less be done and over with by that time. Who knows, don't care. There's speculation that there might be a "Season Pass Season 2" type of thing.
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Yeah, and then Gearbox saw how popular the game was and went, "Oh look, tons of money for minimal work. MORE DLC!"
Both Hammerlock's DLC and Torgue's DLC were pretty gawdawful, in my opinion. Torgue's has the redeeming factor of great dialog, but that doesn't make it fun to play, just to listen to. Only Scarlett's and Tina's attempted to make the game better, too, with better mobs and interesting weapon mechanics. Hammerlock had a few new mobs but they were all annoying and not enjoyable to fight, and Torgue's DLC was full of mobs that will 1-shot you, especially bosses, and annoying areas.
So...unless they attempt to make the new DLC more like Tina or Scarlett (Tina preferably, tons of new monster types that don't suck was great), I'll probably avoid it until it's on massive sale myself (Like 90% off).
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Polantaris Wrote:Yeah, and then Gearbox saw how popular the game was and went, "Oh look, tons of money for minimal work. MORE DLC!"
Both Hammerlock's DLC and Torgue's DLC were pretty gawdawful, in my opinion.
That's usually what DLC is for to begin with: extending the life of the game while making extra money. Gearbox was pretty much pomegranate on after Aliens so I don't see why continuing Borderlands 2 DLC is so bad especially when the DLC itself does very well and people on their forums have been wanting them to continue releasing DLC. I believe they said if Season 1 DLC did well enough they would probably do a Season 2 and sure enough they are.
Also, Hammerlock's DLC was only "bad" because it was insanely short. Other than that it offered a lot of really nice environments and enemy types, and Torgue was good too. Torgue's DLC (and probably Tina's now) was probably the fan-favorite.
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案山子 Wrote:Also, Hammerlock's DLC was only "bad" because it was insanely short. Other than that it offered a lot of really nice environments and enemy types, and Torgue was good too. Torgue's DLC (and probably Tina's now) was probably the fan-favorite.
Gonna have to agree to disagree here.
Most of the praise I see for Torgue is for its Dialogue, which does not make DLC fun at all to play. It added no new enemy types and had, by far, the worst bosses in the entire game in my honest opinion.
Hammerlock's DLC was plagued with annoying enemies. Witch Doctors are horrid for any class that needs to get remotely close, and while they're at it they level the minions far too much. The giant spider things they added are pretty boring to fight, and the same goes with the giant flying ball things whose names escape me at the moment. I don't really care that it's short, Tina's DLC is short and I love it. I just had no amount of fun at all while I played it, I just kept hoping it would end soon. Would have had the same feeling for Torgue's as well, but the "badass countdown" kind of made it easy to tell how soon it would be over.
Scarlett's and Tina's, on the other hand, I was sad when I reached the end, and wanted more. The complete opposite of the other two.
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[COLOR="#cc8899"]Inclined to agree. Torgue's and Tina's had amazing Dialogue. Scarlett's was pretty good. Hammerlock's had an interesting theme but horrible implementation. The maps were unneccessarily large (vertically as well as horizontally), the enemies were obnoxious (the fucking witch doctors were annoying, not fun) and the final boss is difficult/impossible for certain builds to effectively fight (namely Mechromancer with an Anarchy build).
Torgue...I agree with the lack of original enemies being disappointing, and the overall area was just big and empty. But the dialogue was amazing and there are a few redeeming qualities to it.
I honestly didn't like Scarlett's DLC though - it felt large and mostly empty, mostly as an excuse to introduce a new vehicle type. I loved the boss fights though.[/COLOR]
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