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Curtiss Wrote:Not for VL, PB and CPB whose clear times have been cut into half. I would say that when the information was new everyone's major complaint was that the boost was too big considering that Cygnus used to have 220 billion HP. Though it was adjusted somewhere between then and now it's still a bit too much to top considering some groups have trouble even defeating the V2 KoCs in a full 18-man party.
Yeah im looking too narrow at the issue. Im assuming that everything holds the same except for the drops which isn't true. oh did they change how VL fights? because currently its: Potential Lock-> DR->DR->summon castles->DR->DR->DR-> Heal-> Repeat; With map ban's here and there. pretty much if u cant kill in like 10minutes u probably cant down him unless u get lucky.
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2013-04-16, 08:46 AM
(This post was last modified: 2013-04-16, 11:59 AM by Curtiss.)
valhala556 Wrote:Yeah im looking too narrow at the issue. Im assuming that everything holds the same except for the drops which isn't true. oh did they change how VL fights? because currently its: Potential Lock-> DR->DR->summon castles->DR->DR->DR-> Heal-> Repeat; With map ban's here and there. pretty much if u cant kill in like 10minutes u probably cant down him unless u get lucky.
All of them have had their patterns changed and some attacks were switched to %-based attacks, but I'm not sure if there's videos of each boss to show what changed exactly.
Also, you just wounded me because I almost forgot how I got slaughtered by VL when I tried it.
[MENTION=5338]LiquidSwing[/MENTION]; Noted. I'm interested to read your explanation on it since from what I've gathered Unlimited is in fact pretty generous to the unfunded, the semi-funded and those who are looking to make some stronger mules but what you've said in your initial post doesn't seem to relate to bossing and we do have numbers to back us up on whether it's worrying or not.
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Ill edit this post when I get home, [MENTION=10378]Curtiss[/MENTION]. Im in class so I cant talk in depth
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[MENTION=10378]Curtiss[/MENTION] Actually when fighting her minions, she doesn't hide anymore, you fight them all at once. People talked about her not healing anymore being a damn good thing, but her hp already more than tripled the total amount necessary to kill her even with the heals lol. Dark genesis was like 90% hp damage iirc.
[video=youtube;lFHYavvFf_o]http://www.youtube.com/watch?v=lFHYavvFf_o[/video]
Just to show that you fight them all at once really. The rest, you can make what you will from the video.
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Im just waiting for unlimited so wpuld be way harder for hackers to kill bosses.
And the seperate boss drops doesnt matter that much cuhs ill probs solo bosses and just bring a bunch of drop mules or wtvr to help :3
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ultimax21 Wrote:[MENTION=10378]Curtiss[/MENTION] Actually when fighting her minions, she doesn't hide anymore, you fight them all at once. People talked about her not healing anymore being a damn good thing, but her hp already more than tripled the total amount necessary to kill her even with the heals lol. Dark genesis was like 90% hp damage iirc.
[video=youtube;lFHYavvFf_o]http://www.youtube.com/watch?v=lFHYavvFf_o[/video]
Just to show that you fight them all at once really. The rest, you can make what you will from the video.
Guh, I figured there was something horribly wrong with my post, now I know what it is! And yes, her lack of healing isn't something that's good considering her HP has been pushed way over what even 50 heals would do and the timer was cut into half.
...I'm sure the low mobility classes are going to love that Dark Genesis. What even.
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ultimax21 Wrote:People talked about her not healing anymore being a damn good thing, but her hp already more than tripled the total amount necessary to kill her even with the heals lol.
Her current HP is 63b, which is exactly double her HP + 35 heals now (2.1b + 0.84b * 35). Then, V1 is 2.1b each, and V2 are 6.3b each, and since she no longer sleeps, you can do that damage to both the summons and Empress simultaneously, if your class happens to be mob-inclined.
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iAmFear Wrote:Her current HP is 63b, which is exactly double her HP + 35 heals now (2.1b + 0.84b * 35). Then, V1 is 2.1b each, and V2 are 6.3b each, and since she no longer sleeps, you can do that damage to both the summons and Empress simultaneously, if your class happens to be mob-inclined.
Empress is only killable twice a week after unlimited, right?
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iAmFear Wrote:Her current HP is 63b, which is exactly double her HP + 35 heals now (2.1b + 0.84b * 35). Then, V1 is 2.1b each, and V2 are 6.3b each, and since she no longer sleeps, you can do that damage to both the summons and Empress simultaneously, if your class happens to be mob-inclined.
:f6: Huh. 63b is a far cry from even what I heard before this (1xx something billion HP) so that wouldn't be as bad as what we've thought.
[MENTION=18]Justin[/MENTION]; Yes, and the same applies even if you only aim for the V2s.
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Justin Wrote:Empress is only killable twice a week after unlimited, right?
That's what I heard.
Curtiss Wrote::f6: Huh. 63b is a far cry from even what I heard before this (1xx something billion HP) so that wouldn't be as bad as what we've thought.
Many of the bosses had their HP nerfed immediately following the implementation of Unlimited in the live server, or some time around that.
The Boss Thread is updated to their current stats: http://www.southperry.net/showthread.php?t=65454
It was originally 126b, btw, which would've been 4x her HP + 35 heals. And Evo Empress is exactly half the HP of normal Empress post unlimited, which is exactly her HP + 35 heals now.
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iAmFear Wrote:That's what I heard.
Many of the bosses had their HP nerfed immediately following the implementation of Unlimited in the live server, or some time around that.
The Boss Thread is updated to their current stats: http://www.southperry.net/showthread.php?t=65454
It was originally 126b, btw, which would've been 4x her HP + 35 heals. And Evo Empress is exactly half the HP of normal Empress post unlimited, which is exactly her HP + 35 heals now.
After looking through this it would seem the really strong people might not have to fund themselves further, but again it's too early to tell just yet. This is nice info though as I wouldn't mind having boss duos with others since it won't lag my laptop.
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babo Wrote:way harder for hackers to kill bosses.
hahahahaha
i'm sure they'll struggle. not like 120set kaisers could solo HM magnus in ~15min or anything.
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iAmFear Wrote:Her current HP is 63b, which is exactly double her HP + 35 heals now (2.1b + 0.84b * 35). Then, V1 is 2.1b each, and V2 are 6.3b each, and since she no longer sleeps, you can do that damage to both the summons and Empress simultaneously, if your class happens to be mob-inclined.
she using damage reflect with mihile using damage reflect and random genesis hitting me for 90% hp while i'm getting web'd... i dunno man, i personally would love if she stayed the hell away from me in there.
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I said it before and i'll say it again...whoever doesn't want unlimited is lying to themselves or ignorant of what it is.
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Marksman Bryan Wrote:hahahahaha
i'm sure they'll struggle. not like 120set kaisers could solo HM magnus in ~15min or anything.
who knows? ¯\_(ツ  _/¯
maybe they wont have enough dps to kill bosses anymore, or even if the hard bosses will be policed.
or maybe stack hack will be patched h4h4h4
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babo Wrote:maybe they wont have enough dps to kill bosses anymore
Yeah they will.
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babo Wrote:who knows? ¯\_(ツ _/¯
maybe they wont have enough dps to kill bosses anymore, or even if the hard bosses will be policed.
or maybe stack hack will be patched h4h4h4
You're severely underestimating the power of hacks. Hard Magnus and Chaos RA is a prime example of this.
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Dark Link Wrote:You're severely underestimating the power of hacks. Hard Magnus and Chaos RA is a prime example of this.
Not even.  I know what hacks are capable of doing, but still I'm just saying we'll see how this hacking situation is once Unlimited comes out.
Theres still some doubt in my head that hackers would be able to kill upgraded unlimited bosses with just no gear at all. And I'm hoping that hackers do try to fund themselves up to kill hard bosses, but then find out boss areas are being policed by GM's and get banned -3-
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I think the underlining point which is somewhat valid he's trying to make is that hackers will have to invest more gear than they do now in order to fight these bosses. Which comes with slightly more risk.
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babo Wrote:Not even. I know what hacks are capable of doing, but still I'm just saying we'll see how this hacking situation is once Unlimited comes out.
Theres still some doubt in my head that hackers would be able to kill upgraded unlimited bosses with just no gear at all. And I'm hoping that hackers do try to fund themselves up to kill hard bosses, but then find out boss areas are being policed by GM's and get banned -3-
I'm not sure about after stack hack is patched for good. I think maybe then it'll be fine, but i don't know what else might exist already or what could exist in the future. As of right now though...stack hack abuses everything about the game in the worst way.
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