Posting Freak
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70 Defense? What the pineapple?
The game does have stat caps...right?
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Lozmaster Wrote:70 Defense? What the pineapple?
The game does have stat caps...right?
They do but it's complicated. A parent can alter the caps, for example, donnel gives a ridiculous high luk cap, (52 for most classes), HP is 80, etc. etc. However +2 skills, +10 limit breaker and pairings, break the cap. I have like 53 defense, but with +2 and nowi it breaks 70.
In the final mission all snipers have 80 speed if I recall.
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KhainiWest Wrote:They do but it's complicated. A parent can alter the caps, for example, donnel gives a ridiculous high luk cap, (52 for most classes), HP is 80, etc. etc. However +2 skills, +10 limit breaker and pairings, break the cap. I have like 53 defense, but with +2 and nowi it breaks 70.
In the final mission all snipers have 80 speed if I recall.
Omg someone hold me.
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Well I managed to bring up the support with kellum(General) to rank A, so now I have 70 defense, with limit breaker I'll have 80
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Man, I'm not sure if the makers of this game were just smart or stupid. You could get both your characters to max stats, but if your single character does not kill them in one hit (85 damage in some cases) counter will cripple and some cases kill you. Although some of my characters can BREAK that damage cap, it's worthless when they have aegis/pavise+ which halves it and causes my own character to do 40 damage to themselves. To add insult to injury, sure you can quickly graph out where the counter mooks are, but reinforces come and attack on the same turn.
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KhainiWest Wrote:Man, I'm not sure if the makers of this game were just smart or stupid. You could get both your characters to max stats, but if your single character does not kill them in one hit (85 damage in some cases) counter will cripple and some cases kill you. Although some of my characters can BREAK that damage cap, it's worthless when they have aegis/pavise+ which halves it and causes my own character to do 40 damage to themselves. To add insult to injury, sure you can quickly graph out where the counter mooks are, but reinforces come and attack on the same turn.
counter is definitely broken in this game. should have worked like in fe-10
"When damaged, deals half of received damage to enemy, skill/2"
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I take it Nihil is very hard to get/not in the game at all?
That seems like it'd be the easiest solution and I doubt you'd have missed such an obvious answer.
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Lozmaster Wrote:I take it Nihil is very hard to get/not in the game at all?
That seems like it'd be the easiest solution and I doubt you'd have missed such an obvious answer.
No it's not an available skill, the only way to really counter, counter, is with a bow.
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>Final boss
>one swordmaster left
>Goes to go kill with General
>attack misses w/e.jpg
>Astra activates
>2% critical activates 3/5 times
>General dies
>speechless
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KhainiWest Wrote:>Final boss
>one swordmaster left
>Goes to go kill with General
>attack misses w/e.jpg
>Astra activates
>2% critical activates 3/5 times
>General dies
>speechless
Lozmaster Wrote:Yep, it's Fire Emblem alright.
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The sadder part, she was at full 80hp with 65 defense. The sword guy did 8 damage. crit turned to 24*3, followed by two 8 damage attacks. Like if I guarded ONCE, she would have lived. How f`ucked up is that
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Fire emblem always downright cheats on the highest difficulties. It's not a huge surprise when it happens. :/
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KhainiWest Wrote:No it's not an available skill, the only way to really counter, counter, is with a bow.
Well, anything that can attack from affar or diagonally (Dragonstones, Tomes, etc.) works. (excluding 1hkos)
A quick way to make a small amount of money is to get a unit with high skill and luk, teach it armsthrift and and despoil, and give it lief's sword so you can farm small bullions.
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Niernen Wrote:Well, anything that can attack from affar or diagonally (Dragonstones, Tomes, etc.) works. (excluding 1hkos)
A quick way to make a small amount of money is to get a unit with high skill and luk, teach it armsthrift and and despoil, and give it lief's sword so you can farm small bullions.
Well obviously anything ranged, here's the problem though. Most of the counters, if not all of them have Aegis/Pavise, generally they have both..so you're stuck with brave weapons and sometimes that doesn't even work  . I have to train the parents to get that extra damage in there which is another blahsville.
By the way brady is built for that goddamn bolt axe. Seriously he does 80 damage easily.
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Last batch of Series 1 DLC tomorrow complete with "We like Ike!"
Ehh, I wish they at least put the effort to recreate the character models of all these heroes/villains from past games. Ike looks like a wimp, the Black Knight looks dumb as hell, Eirika and Lyn are almost indifferentiable, Zephiel isn't rocking his royal purple, etc. etc.
I don't know why that bothers me so much, but it does.
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ChronosXIII Wrote:Last batch of Series 1 DLC tomorrow complete with "We like Ike!"
Ehh, I wish they at least put the effort to recreate the character models of all these heroes/villains from past games. Ike looks like a wimp, the Black Knight looks dumb as hell, Eirika and Lyn are almost indifferentiable, Zephiel isn't rocking his royal purple, etc. etc.
I don't know why that bothers me so much, but it does.
Limit breaker might be helpful!
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KhainiWest Wrote:Limit breaker might be helpful!
Guess that extra +10 defence will help prevent your problem with Astra critical flukes.
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ChronosXIII Wrote:Guess that extra +10 defence will help prevent your problem with Astra critical flukes. 
LOW BLOW MAN, DO NOT MOCK MY MENTAL BREAK MOMENTS. qq
Posting Freak
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KhainiWest Wrote:LOW BLOW MAN, DO NOT MOCK MY MENTAL BREAK MOMENTS. qq
I could swear I was in the "Let's all laugh at KhainiWest's slow descent to mental overload and breakdown due to RNG screwage" thread.
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ChronosXIII Wrote:I could swear I was in the "Let's all laugh at KhainiWest's slow descent to mental overload and breakdown due to RNG screwage" thread.

If he married Anna, none of this would have ever happened. Marrying RNG goddess and all.
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