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starting from zero was fun and brave slash disscussion.
#21
I wonder, why im still playing my paladin? -_-

just to be a threaten mule i guess ;x
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#22
Chuey Wrote:There was another video of Brave Slash and it kind of sucked. But thanks for this, I can actually see it in efficient use.

A big "Ha" at all you bandwagoners. *hugs my hero* Biggrin

get rdy to get "Ha" back if they nerf it.
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#23
JoeTang Wrote:Brave Slash + Advanced Combo + Final Attack: 1633.3%/s
Blast + Thunder Charge + Divine Charge + Final Attack: 1591.5%/s
Crusher + Berserk + Final Attack: 971.4%/s

No, it's not overpowered.

Except, you know, brave slash hits three monsters, blast hits one, slash has better criticalling chances because of three hits, and appears to have a slightly better range. Obviously it is way better than crusher w/ berserk.
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#24
Lozmaster Wrote:Except, you know, brave slash hits three monsters, blast hits one, slash has better criticalling chances because of three hits, and appears to have a slightly better range. Obviously it is way better than crusher w/ berserk.

i think he was being sarcastic. o.o
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#25
Arroz Wrote:wow.... I really hope we get an sp/ap reset I really do because remaking a hero will be the end of me

They will probably reset everyone's skill book, like when WoW make new class/change skill/implement new skill.

They are removing some skill, so where these points will go? if they doesn't reset, im definitely quitting maple. Not worth making a new class to get some new skill in a game where you can't even do a boss run.
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#26
My bad, I messed up with the activation rates for Final Attack. And yes, I was originally being sarcastic as I saw Crusher's loldamage.
All Normal (6). Paladins and Heroes are generally Fast (4) or higher, and Dark Knights are generally Normal (6) after booster though. Keep in mind that 2H sword modifiers are only 1.29 and Spear/Polearm are 1.49

Brave Slash + Advanced Combo + Final Attack: 1633.3%/s
Slash Blast + Advanced Combo + Final Attack: 612.4%/s
Blast + Thunder Charge + Divine Charge + Final Attack: 1437.5%/s
Advanced Charge Blow + Thunder Charge + Divine Charge: 940.6%/s
Crusher + Berserk + Final Attack + Judgement Dragon: 905.1%/s
Sacrifice + Berserk + Judgement Dragon: 1433.1%/s
Fury + Berserk + Judgement Dragon: 823.2%/s

Brandish + Combo + Final Attack: 714.3%/s
Slash Blast + Combo + Final Attack: 459.3%/s
Power Strike + Thunder Charge + Fire Charge + Final Attack: 749.6%/s
Slash Blast + Thunder Charge + Fire Charge + Final Attack: 529.9%/s
Ground Smash + Thunder Charge + Fire Charge + Final Attack: 613.3%/s (assuming it's the same speed as Slash Blast, though I think I heard it was faster)
Crusher + Final Attack + Judgement Dragon: 532.4%/s
Sacrifice + Judgement Dragon: 843%/s
Fury + Judgement Dragon: 484.2%/s

Didn't care to add criticals for Heroes or Paladins since it's literally +1.75% average damage per hit.

Summary:
Sacrifice is a really strong skill, but it uses 11% of your HP, which may or may not be an issue. It can limit Berserk as you need to remain over 70% to use it, but with auto-pot who cares. It does ignore defense, even against bosses, which adds a considerable amount of damage, since bosses all have a natural 25% damage reduction, which this should ignore. I believe Final Attack does not work with Sacrifice or Dragon Fury, but if it does it makes them significantly stronger. Fury would be better single target dps than Crusher.

Brave Slash does a high %/s, plus Heroes have a skill that allows them to ignore 30% of the target's defense (No, this does not mean they are 1.3x stronger). It'd be good improvement for bossing in such a case though.

Blast on the other hand will most likely suffer from disadvantage at bosses, but excel with it in training situations. Rarely anything is weak or strong to Lightning, but Fire/Ice/Holy is almost always available, and you can always find a map to adapt, in my opinion.

The Warriors seem rather balanced, with each offering their own uniqueness to the fray as opposed to being a choice of DPS. Heroes have good 3-mob training throughout the game and have good fundamentals, but lack any good mob skills. Coma is good in a sense but since it requires constant recharging of Combo, it falls behind Paladins with Slash Blast and (Advanced) Charge Blow heavily, especially since it's only 360%. Building Combo back up to Coma again is a lot more detrimental than casting two Charges, but there does exist the damage bonus from Chance Attack. It'd be great too if Coma's stun were uninterruptable but I have no idea if this is the case or not.

Paladins get extraordinary damage in 3rd job with their elemental advantage and take a huge bonus with Advanced Charge Blow for 6 mob training in 4th job. As clearly shown, despite only using Slash Blast, they have the damage lead in 3rd job for higher mob DPS, and are still ahead of Dragon Knights with 3 mob using Ground Smash despite them having Crusher. Advanced Charge Blow throws them even further with its 530% and uninterruptable stun.

Dark Knights have really strong single target damage at the cost of the HP price, and strong and fast mob damage in third job onwards, like they always have. I personally feel Fury's emphasis is on its speed and range, which is a huge advantage over the other two 3rd jobbers. This is always present as the other two never achieve such a large hit box, and though Rush may push things close together, the range advantage will always exist. All in all, Crusher definitely needs a boost in damage. They were expecting too much from Judgement Dragon and the formula change I guess.
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#27
JoeTang Wrote:Sacrifice is a really strong skill, but it uses 11% of your HP, which may or may not be an issue. It can limit Berserk as you need to remain over 70% to use it, but with auto-pot who cares. It does ignore defense, but I think that might not apply to bosses, according to the description. I could be reading that wrong though.

Unless they changed it does ignore defense on bosses too.
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#28
MetaSeraphim Wrote:Unless they changed it does ignore defense on bosses too.

Right, double checked the description and it does.
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