2012-06-24, 11:26 PM
The flowmotion was somewhat frustrating when rolling into poles because you have to HIT the pole in order for the flowmotion to activate. The boss was a joke, and some of the new battle gimmicks are just...annoying. I don't want to have to whip out the stylus in the middle of battle to drag and drop some object onto a bunch of enemies. I want the battles to be intense, fast paced, flat out crazy. being forced to hold the stylus in my hand whilst playing is quite the turnoff. Otherwise, the graphics are amazing, but still not sure how I feel about the voice-overs. It's just a demo, though, and I'm taking it with a grain of salt. Feels they're trying too hard to be "unique" or "interactive" with the touch screen.
And as Sarah said, the dream eaters kinda just floated around and didn't do jack pomegranate. They're pretty useless and their link attacks were slow, clunky, and not really worth the crappy damage output. Only worthwhile part about them were the free invincibility they give you while doing team attacks. <_<;
Also. Small demo is small. I beat it in 5 minutes on my first play. And I ran around a lot, too.
And as Sarah said, the dream eaters kinda just floated around and didn't do jack pomegranate. They're pretty useless and their link attacks were slow, clunky, and not really worth the crappy damage output. Only worthwhile part about them were the free invincibility they give you while doing team attacks. <_<;
Also. Small demo is small. I beat it in 5 minutes on my first play. And I ran around a lot, too.

