2012-06-10, 04:19 PM
Cactuar Wrote:Papulatus didn't do 10k touch, I believe his touch was and has always been 3k. On the other hand, you did have to deal with 10k bomb explosions (but those could be avoided provided you didn't hit the bombs or you did more than 10k damage to them). Very few people Scarlion'd except warriors and HP washed people when he did 10k touch. Zakum3's touch damage is entirely avoidable, and, once again, only warriors (and F/Ps before it was fixed) actually killed Bigfoot when his touch damage was 10k.Putting DR on bosses doesn't make things challenging either.
Seriously, "more damage = more challenge" is a horrible way to design bosses. Yes, if it kills everyone in the game with a single hit it is technically challenging. You know what else would be challenging? A boss that always reduced your damage to 1, had a lot of HP, and a time limit of oh say... an hour. That would also technically be challenging; should that be a new boss?
My whole idea of my boss was to make people more self aware, and move more, and not have to deal with fake difficulty. And even though it is hard to kill, it has no time limit, so you just need a certain amount of damage to actually do well against it.
And because of the 10m per 4 seconds, and the massive amount of chaos, it requires a full team.
Edit: when i say paralyzed, i mean slowed down. Should fix that. And 2.1b hp, not 2.1m

