2012-06-06, 10:44 PM
yo72 Wrote:Yep because lving to 150 is so slow, look at all the content that is wasted simply because you breeze right to 120 the only way to experience it all is if you purposely slow urself down, they need to slow down the lower lvs, without funding you just end up using npc bought weps until ur 90s. Either rework the drop system to focus on dropping only stuff helpful to you(you can't farm low lv mobs on ur main anyways), or make the lving speed slower and rework quests give actual good rewards.
Yeah. I also see this as a major problem too. But you have to keep in mind that for some classes the first 70 lvls are really anything. If you've played 2 or 3 adv warrior classes or look at their skills you would find out that they are exactly the same from lvl 1~70. LItterally 0 varation. and they suck to boot. But anyway, I think they should rework Vic Island to cater lvl 10~70. Just like a slipstream of levels with very little quests. And then upper ludi for 70~120. again slipstream but more quests till the end. Then once at 120 you can get all the quests, content, stories and what not for the other places. You can have the best places alternate between continents every 10 or so levels, to allow forced exploration. some places can be optional too. Like all the world tour places.
But this would require a second BB. Which means work.

