Birdie Wrote:come tank for me and we will bask in glory together!
Give me a few million gold and we'll see

I have 56k HP, but I only have 60 or less resist to everything, so my "Effective HP" isn't all that high.
Problem is all the decent "Resist All" gear is 200-300k+ a piece and I don't exactly have a lot of money on me.
EDIT: Dev Blog is up
http://us.battle.net/d3/en/blog/6018173
They talk about Inferno and the "Damage Spiking". It seems like 1.0.3 will slightly nerf the damage output of Inferno Mobs.
The one thing that caught my interest was the statistics
Quote:Before we get to that, though, we thought it'd be fun to share a few interesting stats we've collected since Diablo III's release:
- On average players have created 3 characters each
- 80% of characters are between levels 1 and 30
- 1.9% of characters have unlocked Inferno difficulty
- 54% of Hardcore players chose a female character
- The majority of Hardcore deaths (35%) occur in Act I Normal
- The most common level 60 build in the game is only used by 0.7% of level 60 characters of that class (not including Passive diversity)
- The most used runes for each class at level 60 are Barbarian: Best Served Cold, Demon Hunter: Lingering Fog, Wizard: Mirror Skin, Monk: Peaceful Repose, Witch Doctor: Numbing Dart

