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The timing sequence for Damage Reflect for Empress Cygnus.
#26
VerrKol Wrote:Running with an hp bish is interesting in theory, but real testing would take an obscene amount of funds for really no benefit. You'd come out ahead for the foreseeable future just by buying everyone wheels instead of trying to ap wash/cube for enough hp to pass the average warrior and you would never reach someone like shinku.

The tried and true method is simply crash then bind and only attack then. Trying to to watch animations carefully is just going to get people killed at the most inopportune moments (Murphy's Law). The tiny bit of time you save trying to attack between crash+bind can't really make a difference. IMO if your group is that desperate for damage, just take an extra member. My group of 3 attackers (plus bish and pally mule) managed to kill summons by ~30min and none of us were outrageously funded (read: not hitting damage cap). Empress is only hard due until you get the routine down, then she's fairly simple.

Unless you're trying to get a full kill without hacks...

personal note, but i prefer bind->crash, after being binded i can simply slipstream in and whack away, demon slayers can stand in front of her without getting pigged so they have no problem binding when she does an attack/status effect, it guarantees that i will get 20 seconds of attacking at the very least, then i simply crash while binded.

it also prevents the huge issue of going in to crash, only to be hit by pig/stun, and find out you're unable to crash. most warriors can't really stand in front of empress with her using genesis, so i prefer bind->crash as a more "safe" method of getting the 40 seconds in.

i'd expect someone who worked hard to get to my hp wouldn't just throw it away and kill everyone in their party though, hopefully they're smarter than that
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The timing sequence for Damage Reflect for Empress Cygnus. - by ShinkuDragon - 2012-05-27, 05:37 AM

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