2012-04-08, 09:33 AM
Thunderbro Wrote:Map hazards and mobs that usually do around 2-30 damage on me sometimes display blue healing numbers or misses when I get hit, but still knock me back and do damage.
Isn't that to do with potential? Like if you have a line of say 30% chance to ignore 35 damage when attacked when it kicks in the damage will display in light blue? That was my understanding at least. I've had that happen to me quite a lot, and before this latest patch.

