2012-01-22, 11:51 PM
(This post was last modified: 2012-01-23, 06:44 PM by MrTouchnGo.)
Copy/pasta from the one I posted on Basil:
NOTE: Skill build has been changed, refer below to nrxus's build.
BS = Boomerang Step
FV = Fatal Venom
AS = Assassinate
SS = Shadow Shifter
SM = Smokescreen
MW = Maple Warrior
SR = Sudden Raid
DE = Dagger Expert
SI = Shadower Instinct
Recommended for maxing BS one level early:
LV 120: 1 BS (1), 1 FV (1), 1 SS (1)
LV 121: 1 AS (1), 1 SM (1), 1 FV (2)
LV 122: 3 FV (5)
LV 123: 1 FV (6), 2 BS (3)
MAX BS
LVs 124-126: 9 BS (12) <- 4 targets
LVs 127-129: 9 BS (21) <- 5 targets at level 20
LVs 130-132: 9 BS (30, MAX) <- 6 targets at level 30
MAX FV
[MAX DE
MAX SS
MAX SI
MAX AS/SM/MW
MAX AS/SM/MW
MAX AS/SM/MW]
SR at level 28
Build that the explanation below links to:
LV 120: 1 BS (1), 1 FV (1), 1 SS (1)
LV 121: 1 DE (1), 1 AS (1), 1 SM (1)
LV 122: 1 SR (1), 2 FV (3)
LV 123: 3 FV (6)
MAX BS
LVs 124-126: 9 BS (10) <- 4 targets
LVs 127-130: 12 BS (22) <- 5 targets at level 20
LVs 131-133: 8 BS (30, MAX) <- 6 targets at level 30
MAX FV
[MAX DE
MAX SS
MAX SI
MAX AS/SM/MW
MAX AS/SM/MW
MAX AS/SM/MW]
SR at level 28
MAX Hero's Will somewhere in the [] range.
At level 120, 1 BS is obvious and requires no explanation. You'll want 1 point in FV right off the bat just so it can stack two times, which well help with training at higher-HP monsters. 1 SS can be replaced with 1 SM if you so wish it doesnt really matter as whichever one is left out gets a point the next level.
At level 121, I recommend getting 1 point in DE just for that extra 5% mastery (at other levels of the skill, you'd get something 1% mastery every 2 or 3 levels). 1 Assassinate is obvious, as is Smoke.
Level 122 gets 1 Sudden Raid just for an ultimate to play with and for the DoT. You continue by adding points in FV.
After you get 6 FV, where it stacks up to 3 times, we hit a snag. We can drop one of the prelim skills in the levels 120-122 to get 5 target BS one level earlier (may or may not be desirable when training, as nonglitched LHC/Monster Park will usually only present 4 targets per platform, but it would still be nice to have). So in levels 120-122, the way I see it, the best skill to drop would either be SR or DE.
Even then, you might want to drop another prelim skill to get max BS with 6 targets one level earlier... at which point you might want to drop both SR and DE.
Apparently, getting Fatal Venom to level 6, where it'll stack up to 3 times, will be more beneficial for damage output than maxing BS outright (according to JoeTang of Southperry) - so that's what I would recommend doing. Something exciting: it stacks up to 4 times with CO at level 12 (a whopping 680% per second).
Since we require 245 points to max out all our skills (including Hero's Will), the skill to leave points out of would probably be Sudden Raid.
Note that this build assumes that you'll do most of your training on high-HP monsters that will take you a lot of hits to kill, otherwise Fatal Venom is not as important to get to level 6.
Also note that I don't play KMS, so this is from a purely hypothetical point of view.
NOTE: Skill build has been changed, refer below to nrxus's build.
BS = Boomerang Step
FV = Fatal Venom
AS = Assassinate
SS = Shadow Shifter
SM = Smokescreen
MW = Maple Warrior
SR = Sudden Raid
DE = Dagger Expert
SI = Shadower Instinct
Recommended for maxing BS one level early:
LV 120: 1 BS (1), 1 FV (1), 1 SS (1)
LV 121: 1 AS (1), 1 SM (1), 1 FV (2)
LV 122: 3 FV (5)
LV 123: 1 FV (6), 2 BS (3)
MAX BS
LVs 124-126: 9 BS (12) <- 4 targets
LVs 127-129: 9 BS (21) <- 5 targets at level 20
LVs 130-132: 9 BS (30, MAX) <- 6 targets at level 30
MAX FV
[MAX DE
MAX SS
MAX SI
MAX AS/SM/MW
MAX AS/SM/MW
MAX AS/SM/MW]
SR at level 28
Build that the explanation below links to:
LV 120: 1 BS (1), 1 FV (1), 1 SS (1)
LV 121: 1 DE (1), 1 AS (1), 1 SM (1)
LV 122: 1 SR (1), 2 FV (3)
LV 123: 3 FV (6)
MAX BS
LVs 124-126: 9 BS (10) <- 4 targets
LVs 127-130: 12 BS (22) <- 5 targets at level 20
LVs 131-133: 8 BS (30, MAX) <- 6 targets at level 30
MAX FV
[MAX DE
MAX SS
MAX SI
MAX AS/SM/MW
MAX AS/SM/MW
MAX AS/SM/MW]
SR at level 28
MAX Hero's Will somewhere in the [] range.
At level 120, 1 BS is obvious and requires no explanation. You'll want 1 point in FV right off the bat just so it can stack two times, which well help with training at higher-HP monsters. 1 SS can be replaced with 1 SM if you so wish it doesnt really matter as whichever one is left out gets a point the next level.
At level 121, I recommend getting 1 point in DE just for that extra 5% mastery (at other levels of the skill, you'd get something 1% mastery every 2 or 3 levels). 1 Assassinate is obvious, as is Smoke.
Level 122 gets 1 Sudden Raid just for an ultimate to play with and for the DoT. You continue by adding points in FV.
After you get 6 FV, where it stacks up to 3 times, we hit a snag. We can drop one of the prelim skills in the levels 120-122 to get 5 target BS one level earlier (may or may not be desirable when training, as nonglitched LHC/Monster Park will usually only present 4 targets per platform, but it would still be nice to have). So in levels 120-122, the way I see it, the best skill to drop would either be SR or DE.
Even then, you might want to drop another prelim skill to get max BS with 6 targets one level earlier... at which point you might want to drop both SR and DE.
Apparently, getting Fatal Venom to level 6, where it'll stack up to 3 times, will be more beneficial for damage output than maxing BS outright (according to JoeTang of Southperry) - so that's what I would recommend doing. Something exciting: it stacks up to 4 times with CO at level 12 (a whopping 680% per second).
Since we require 245 points to max out all our skills (including Hero's Will), the skill to leave points out of would probably be Sudden Raid.
Note that this build assumes that you'll do most of your training on high-HP monsters that will take you a lot of hits to kill, otherwise Fatal Venom is not as important to get to level 6.
Also note that I don't play KMS, so this is from a purely hypothetical point of view.

