2012-01-15, 08:12 AM
double posting just so that whoever browses the "new posts" button sees this before going off and doing calcs too.
no buffs except decent CO, hex, and beholder, range of:
20654~22450.
on normal guys, my damage should be sac*zerk*range= 6.9*1.6=11.04
228020~247848
results observed match, taking this to dojo, i have boss 40%, boss 30% on main weapon, and 10% from DS skill, damage seen is 410xxx
above range of 228020~247848 multiplied by 1.80 is 410436~446126
for the sake of science, i did a few extra hits, i got these numbers.
418xxx
420xxx
428xxx
426xxx
425xxx
conclusion: boss80% is working perfectly fine for me.
edit: forgot to say, this done with sacrifice, which is 100% pdr ignore. also, if anyone's interested, most crits on bosses were of 610xxx, lowest being 570xxx (sweet mother of god, this potential is insane)
no buffs except decent CO, hex, and beholder, range of:
20654~22450.
on normal guys, my damage should be sac*zerk*range= 6.9*1.6=11.04
228020~247848
results observed match, taking this to dojo, i have boss 40%, boss 30% on main weapon, and 10% from DS skill, damage seen is 410xxx
above range of 228020~247848 multiplied by 1.80 is 410436~446126
for the sake of science, i did a few extra hits, i got these numbers.
418xxx
420xxx
428xxx
426xxx
425xxx
conclusion: boss80% is working perfectly fine for me.
edit: forgot to say, this done with sacrifice, which is 100% pdr ignore. also, if anyone's interested, most crits on bosses were of 610xxx, lowest being 570xxx (sweet mother of god, this potential is insane)

