2012-01-12, 12:25 AM
Wow, 3 completely different pathways. One thing I should have added is that regular cubes won't be on sale when I can get the NX. ._.
> Pcube everything to 3L, then master cube everything, using epic potes where available
Seems like a tempting one, but seems like the preliminary cost of Pcubes for 5 items would cut into the remaining super cube budget quite hard. Are the rates for rare -> epic with super cubes sufficient to justify the extra cost over regulars? Also, the 80% Epic Potential scroll says it has a 20% boom rate if it fails, does this mean it ultimately has a 4% chance of destroying an item (0.2 x 0.2) or that the item just gets destroyed if it fails? Sounds pedantic I know, but I'd like to be sure since 4% destruction rate is a chance I'd take while 20% isn't.
> Cube weapon to legendary, get everything to epic/unique, then 3L things at the end
Are the rates for legendary as bad as I seem to be reading? While this is also tempting, if the chances of blowing my entire budget on super cubes to no avail are relatively high (201k NX is equal to 121 super cubes, not many given some of the figures I've seen cited) I'm thinking maybe grabbing some 9%s on the other equips would be better.
> Cube non-weapon items in a fashion that assumes legendary is not feasible, getting 9%int on them one item at a time
Are you using regular cubes to get to unique here? Previous experience with regular cubing to unique makes me have reservations about that. s;
> Pcube everything to 3L, then master cube everything, using epic potes where available
Seems like a tempting one, but seems like the preliminary cost of Pcubes for 5 items would cut into the remaining super cube budget quite hard. Are the rates for rare -> epic with super cubes sufficient to justify the extra cost over regulars? Also, the 80% Epic Potential scroll says it has a 20% boom rate if it fails, does this mean it ultimately has a 4% chance of destroying an item (0.2 x 0.2) or that the item just gets destroyed if it fails? Sounds pedantic I know, but I'd like to be sure since 4% destruction rate is a chance I'd take while 20% isn't.
> Cube weapon to legendary, get everything to epic/unique, then 3L things at the end
Are the rates for legendary as bad as I seem to be reading? While this is also tempting, if the chances of blowing my entire budget on super cubes to no avail are relatively high (201k NX is equal to 121 super cubes, not many given some of the figures I've seen cited) I'm thinking maybe grabbing some 9%s on the other equips would be better.
> Cube non-weapon items in a fashion that assumes legendary is not feasible, getting 9%int on them one item at a time
Are you using regular cubes to get to unique here? Previous experience with regular cubing to unique makes me have reservations about that. s;

