2011-11-26, 10:07 AM
GhostShip Wrote:10 hits at around 250%-300% per hit would be great for mist eruption. Considering it needs to be setup to be effective and has almost no use at most normal mobs I'll agree with you. Unlike chain lightning, which is ready to go whenever since it requires no setup and has a shorter cooldown.
Eruption is perfect one mobs. You just have to set up in strategic places on maps so when u reach there eruption is ready to go. Its like new style mist training.... And the early cap makes sence because they do the most damage with the least amount of funds. And that also makes sense because if you ever tried to boss on a f/p archmage then you would know that keeping that theoretical dps is near impossiable. Its kinda more realistic (for me anyway) if you recast ALL of your DoT skills inbetween every mist eruption

