2011-11-14, 06:27 PM
I suggest we make a complete list of buff amounts for all levels, and then add damage data to the 150+ mobs.
EX.
95 Sage Cat Rare 3INT
121 Phantom Watch Common 3INT
163 Oblivion Monk Trainee Uncommon (no stat buff so leave blank) attack1 (claw attack) 39-45K x 1-2 (3 targets mid range fast), attack2 (magic) 39-45K x 1 (4 targets long range slow)
Something like that. You can tweak it or decide on a standard if you want, that's just a starter for you list. I see no reason to even list the under 150 familiars with no calculable buff (like familiar vita regen, hp/mp regen, et cetera).
EX.
95 Sage Cat Rare 3INT
121 Phantom Watch Common 3INT
163 Oblivion Monk Trainee Uncommon (no stat buff so leave blank) attack1 (claw attack) 39-45K x 1-2 (3 targets mid range fast), attack2 (magic) 39-45K x 1 (4 targets long range slow)
Something like that. You can tweak it or decide on a standard if you want, that's just a starter for you list. I see no reason to even list the under 150 familiars with no calculable buff (like familiar vita regen, hp/mp regen, et cetera).

