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Warrior %/s (KMS You & I + GMS Unleashed)
#49
1.2.408

Dark Knight

Defense:0%10%25%40%70%
Single Target:2220%/s2203%/s2179%/s2153%/s2102%/s
Three Target:6920%/s6361%/s5527%/s4693%/s3023%/s
Six Target:13688%/s12590%/s10943%/s9295%/s6001%/s

Including Beholder Weapon Mastery adjustment

Defense:0%10%25%40%70%
Single Target:2484%/s2464%/s2435%/s2406%/s2349%/s
Three Target:7732%/s7110%/s6178%/s5244%/s3379%/s
Six Target:15297%/s14071%/s12231%/s10389%/s6707%/s


In case no one knew, Dark Impale is probably the worst 4th job attack in the game, next to Ninja Ambush.
Hero

Defense:0%10%25%40%70%
Single Target:5406%/s5076%/s4593%/s4106%/s3133%/s
Three Target:9120%/s8592%/s7765%/s6937%/s5291%/s
Six Target:14212%/s13346%/s12083%/s10805%/s8230%/s

Most significant factor in the damage increase here is the boost from 225%->300% Brave Slash, and a minor increase from Panic's duration being 40s vs bosses (though it still has a chance to not be active since it's 90% activation rate). The Minimum Critical Damage increase from Enrage is ~15%/s
Paladin

Defense:0%10%25%40%70%
Single Target:2791%/s2651%/s2442%/s2233%/s1815%/s
Three Target:4928%/s4584%/s4067%/s3548%/s2514%/s
Seven Target:11328%/s10536%/s9347%/s8157%/s5777%/s

Including Advanced Charge Blow Weapon Mastery adjustment

Defense:0%10%25%40%70%
Single Target:3184%/s3025%/s2787%/s2549%/s2072%/s
Three Target:5625%/s5231%/s4641%/s4050%/s2869%/s
Seven Target:12929%/s12023%/s10665%/s9308%/s6593%/s


Multiply pomegranate by 1.3, it becomes 1.3 pomegranates. Might look into Flame Charge, but seeing as how Holy Charge is a whole 1.5x now, I can't see it being stronger in any possible way.

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Warrior %/s (KMS You & I + GMS Unleashed) - by JoeTang - 2011-11-10, 06:24 PM

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