2011-11-06, 04:44 PM
well i guess i could describe the hard parts in particular:
- a piston trapdoor system that opens and closes itself automatically for rooms that don't actually go anywhere
- a waterway system for transport between maps in the actual haunted house that in reality are on opposite ends of the house
- keeping all the redstone wiring hidden and compact
- the pumpkin vault
- keeping the house as small as possible
- a piston trapdoor system that opens and closes itself automatically for rooms that don't actually go anywhere
- a waterway system for transport between maps in the actual haunted house that in reality are on opposite ends of the house
- keeping all the redstone wiring hidden and compact
- the pumpkin vault
- keeping the house as small as possible

