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Game cliches
#1
I'm trying to make a plot for my story but I'm trying to not have any typical game cliches in it at all. So...just tell me any cliches that may come from the following story:


Basically the story is about a boy named Evan and his magic corgi, Kaz, living on an island. Then they have to go to a post apocalyptic continent called Tat per request of an astral sage.

On the way they meet a friendly skeleton knight named Yant who dies trying to save them from a slew of other skeleton knights, but not before he gives them a super cool spear.
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Messages In This Thread
Game cliches - by Baklava - 2011-10-18, 12:05 AM
Game cliches - by Eliseo - 2011-10-18, 12:09 AM
Game cliches - by Heffalump - 2011-10-18, 12:10 AM
Game cliches - by Baklava - 2011-10-18, 12:19 AM
Game cliches - by Heffalump - 2011-10-18, 12:30 AM
Game cliches - by Baklava - 2011-10-18, 01:19 AM
Game cliches - by Pikamemnon - 2011-10-18, 09:55 AM
Game cliches - by Baklava - 2011-10-19, 04:40 AM
Game cliches - by Pikamemnon - 2011-10-19, 12:48 PM
Game cliches - by Providence - 2011-10-19, 01:03 PM
Game cliches - by Manu - 2011-10-19, 01:08 PM
Game cliches - by Eliseo - 2011-10-19, 01:18 PM
Game cliches - by Baklava - 2011-10-19, 05:10 PM
Game cliches - by Dark Zero - 2011-10-20, 03:57 PM
Game cliches - by Heffalump - 2011-10-20, 04:10 PM
Game cliches - by Providence - 2011-10-20, 06:33 PM

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