2011-10-18, 12:05 AM
I'm trying to make a plot for my story but I'm trying to not have any typical game cliches in it at all. So...just tell me any cliches that may come from the following story:
Basically the story is about a boy named Evan and his magic corgi, Kaz, living on an island. Then they have to go to a post apocalyptic continent called Tat per request of an astral sage.
On the way they meet a friendly skeleton knight named Yant who dies trying to save them from a slew of other skeleton knights, but not before he gives them a super cool spear.
Basically the story is about a boy named Evan and his magic corgi, Kaz, living on an island. Then they have to go to a post apocalyptic continent called Tat per request of an astral sage.
On the way they meet a friendly skeleton knight named Yant who dies trying to save them from a slew of other skeleton knights, but not before he gives them a super cool spear.

