2011-08-02, 01:45 PM
Seeing as how they've decidedly buffed Demon Slayers rather than nerf them, I feel they won't do anything drastic with release coming up soon. That being said, I'll be giving my input on their DPS.
Using a pretty simple model for Demon Slayers, I've calculated a rather optimal output for their damage, using a routine check based on their Force amount, with the following assumptions
Normal (6) Speed
Demon Slash 1 Delay: 570ms
Demon Slash 2 Delay: 570ms
Demon Slash 3 Delay: 450ms
Demon Slash 4 Delay: 510ms
Demon Slash Strengthening is 2.8x increase, like all preceding +damR% skills.
Priority of Force use:
Infinite Force > Metamorphosis > Vampiric Touch > Dark Bind > Demon Impact
If a skill higher in priority is available, i.e. not on cooldown, or needs to be rebuffed, save up Force to use it instead of using other available skills. Metamorphosis and Vampiric Touch are queued 20 seconds before their duration ends to have constant upkeep.
Metamorphosis's 180% is assumed to be a constant 180%/s currently assumed to be unaffected by any buffs
Concentration and Metamorphosis's damage buffs are assumed to be multiplicative (and of each other) i.e. 1.2 * 1.3 = 1.56x increase. Comparatively, an additive assumption leads to 1.5x, only 1.04x weaker.
Dark Bind provides Evil Touch's buff, a 1.15x multiplier and Critical Hit Rate increase.
Demon Impact is used in all other instances, immediately after a full Demon Slash chain if 40 Force or more is available, or Infinite Force is active, and deals the extra boss damage.
Force is gathered at a rate of 8 Force each portion of Demon Slash (total of 32 in a full chain) and 16 Force if Max Force activates (up to a total of 64). This is under the assumption that Demon Force (additional 5 Force) is added to the currently seen 3 Force per Swing of Demon Slash (6 Force when Max Force activates). Max Force also enables a 10 Force per 4 second recovery rate.
Demon Slash's entire four attack chain is used. It provides higher DPS than cancelling and using Force skills when Force becomes immediately available and is also more realistic.
Result: 2970.56%/s, average 32.6%/s DoT from Dark Bind; does not include defense reduction.
Using a pretty simple model for Demon Slayers, I've calculated a rather optimal output for their damage, using a routine check based on their Force amount, with the following assumptions
Normal (6) Speed
Demon Slash 1 Delay: 570ms
Demon Slash 2 Delay: 570ms
Demon Slash 3 Delay: 450ms
Demon Slash 4 Delay: 510ms
Demon Slash Strengthening is 2.8x increase, like all preceding +damR% skills.
Priority of Force use:
Infinite Force > Metamorphosis > Vampiric Touch > Dark Bind > Demon Impact
If a skill higher in priority is available, i.e. not on cooldown, or needs to be rebuffed, save up Force to use it instead of using other available skills. Metamorphosis and Vampiric Touch are queued 20 seconds before their duration ends to have constant upkeep.
Metamorphosis's 180% is assumed to be a constant 180%/s currently assumed to be unaffected by any buffs
Concentration and Metamorphosis's damage buffs are assumed to be multiplicative (and of each other) i.e. 1.2 * 1.3 = 1.56x increase. Comparatively, an additive assumption leads to 1.5x, only 1.04x weaker.
Dark Bind provides Evil Touch's buff, a 1.15x multiplier and Critical Hit Rate increase.
Demon Impact is used in all other instances, immediately after a full Demon Slash chain if 40 Force or more is available, or Infinite Force is active, and deals the extra boss damage.
Force is gathered at a rate of 8 Force each portion of Demon Slash (total of 32 in a full chain) and 16 Force if Max Force activates (up to a total of 64). This is under the assumption that Demon Force (additional 5 Force) is added to the currently seen 3 Force per Swing of Demon Slash (6 Force when Max Force activates). Max Force also enables a 10 Force per 4 second recovery rate.
Demon Slash's entire four attack chain is used. It provides higher DPS than cancelling and using Force skills when Force becomes immediately available and is also more realistic.
Result: 2970.56%/s, average 32.6%/s DoT from Dark Bind; does not include defense reduction.
Now, I have a question for all the Warriors out there.

