2011-06-24, 07:46 AM
Devil Wrote:The "problem" where I'm aiming at is that it seems that 99,9% of the players playing this game don't reach that "advancement goal" lvl 160...
I hardly know any people who like ginding in maple after lvl 140, it's just too plain boring because it takes a lifetime, even after big bang, because that only changed the lvling pace from lvl1 to lvl 120...
That's why the lvl 160 cap is stupid... Sure there -are- some people who reach lvl 160 and still enjoy the mindless grinding, but that's only 0,01% of the players.
Maple always had this lvling curve:
lvl90 => Yay, near lvl100!!!
lvl100 => Yay, finally 3 digitis!!!
lvl110 => Yay, nearly 4th job!!!
lvl120 => Yay, 4th job skills!!!
lvl121 => Yay, more 4th job skills!!!
lvl122 => Hmm, more 4th job skills...
lvl131 => Hmmm, maxed my first 4th job skill... yay, I guess?
lvl141 => Hmmmm, maxed my seconds 4th job skill... but it's so booooooring... was it worth the time?
lvl151 => Hmmmmm, maxed my third 4th job skill... geez, what am I doing... this game is boring...
lvl154 => Hmmmmmm, geez, it takes a whole week to lvlup a few lvls...
lvl158 => Fck it, it takes weeks now...
lvl160 => Yay, lvl160, I just unlocked an area where I can grind a whole month per few lvls...
lvl160 => Hmmmmmmm, why are there so few ppl here?
lvl161 => Wait, where did all my friends go? Oh they're playing other games now...
*quit*
So true... and you know it...
>implying leveling to 160 is hard
i get better exp at 15x now than i did at 10x a year ago
By your logic, the only thing nexon should add is level 20 mobs and lvl 10 PQs
Ultimately, the high levels are the one that spend the most time and money on the game, so nexon should obviously cater to them
If you had a store, who would you treat better?, the thousand people who come once a week to spend a dollar, or the one guy who comes everyday spending a thousand dollars?
same logic

