2011-06-04, 08:49 PM
I feel like it's just the same old crap but with new animations.
They need to make new battle styles rather than making a new animation for a skill that other classes have that does the same thing but different damage/speed. Take for example when Aran was released. Introducing a unique combo system for the class was really interesting but they haven't done anything new like that since. Evan was okay with having a growing dragon and several job advancements but they really screwed up when they made it so you just whack your wand around and the dragon attacks. Should have been mounted on the dragon once it was big enough or something and command it while riding.
As far as this cannoneer class goes it just doesn't have any "wow" factor in my opinion.
They need to make new battle styles rather than making a new animation for a skill that other classes have that does the same thing but different damage/speed. Take for example when Aran was released. Introducing a unique combo system for the class was really interesting but they haven't done anything new like that since. Evan was okay with having a growing dragon and several job advancements but they really screwed up when they made it so you just whack your wand around and the dragon attacks. Should have been mounted on the dragon once it was big enough or something and command it while riding.
As far as this cannoneer class goes it just doesn't have any "wow" factor in my opinion.

