2011-06-04, 02:36 AM
cronnoponno Wrote:If I may ask, how did your character have that rush effect when he did a few skills near the beginning? The laser cannon made him fly backwards a bit, while the triple shot looking skill shot you forward. Was this just some HARDCORE lag or can you actually propel yourself with some skills?
I think he was getting hit by the monsters while jump attacking = knockback while cannon shooting.
That 3rd job player from ratton's post has a pretty good control of the character, exploiting the cannon jump often and syncing it with different attacks to make for an insane amount of coverage and mobility. I think 4th job kinda kills this class for me. It's a hell of a lot like mechanics. 3rd job looks a lot of fun but i think their attacks are just ridiculously repetitive, even within the class. I mean 3rd job they get the drill mob skill and in 4th they get the laser cannon AND their cannon-brandish. I see the emphasis on mobbing, but giving a class more than 5 seems a little overboard. Otherwise it's quite innovative in the skill design.

