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Pirate (buccaneer) jump!
#2
These are some corsair ideas I have:

-move burst fire to 2nd job
-reduce the points for blank shot, wings, and recoil shot
-give us Physical Training
-Make Gaviota more like Phoenix, where it keeps attacking until it expires (and make it last longer)
-Make Octopus smarter. Let it attack the monsters even if we're not close to the monster.
-Maybe give us a new attack in 3rd job which does more damage than burst fire, but less than cannon, and shoots 4 times.
-Speed Infusion (lots of complaints from buccs)
-Power Stance on Battleship
-Make hypnotize more like puppet. I only use hypno for its disorder effect on bosses.
-Lastly, let us use cannon and torpedo in midair.
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Messages In This Thread
Pirate (buccaneer) jump! - by Takebacker - 2011-05-21, 09:08 PM
Pirate (buccaneer) jump! - by PirateIzzy - 2011-05-21, 09:27 PM
Pirate (buccaneer) jump! - by Takebacker - 2011-05-21, 09:36 PM
Pirate (buccaneer) jump! - by Suber - 2011-05-21, 10:22 PM
Pirate (buccaneer) jump! - by Takebacker - 2011-05-21, 10:26 PM
Pirate (buccaneer) jump! - by RubberDonkey - 2011-05-21, 10:31 PM
Pirate (buccaneer) jump! - by Suber - 2011-05-21, 10:37 PM
Pirate (buccaneer) jump! - by Takebacker - 2011-05-21, 10:46 PM
Pirate (buccaneer) jump! - by octopusprime - 2011-05-22, 12:43 AM
Pirate (buccaneer) jump! - by Suber - 2011-05-22, 01:01 AM
Pirate (buccaneer) jump! - by Takebacker - 2011-05-22, 01:03 AM
Pirate (buccaneer) jump! - by Suber - 2011-05-22, 01:12 AM
Pirate (buccaneer) jump! - by Takebacker - 2011-05-22, 01:22 AM
Pirate (buccaneer) jump! - by Suber - 2011-05-22, 01:35 AM
Pirate (buccaneer) jump! - by Takebacker - 2011-05-22, 01:37 AM
Pirate (buccaneer) jump! - by Tykian - 2011-05-22, 04:15 AM
Pirate (buccaneer) jump! - by IllegallySane - 2011-05-22, 06:38 PM
Pirate (buccaneer) jump! - by Takebacker - 2011-05-22, 06:54 PM

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