2011-03-12, 07:09 AM
IllegallySane Wrote:There's a screenshot in the Maple SS section, where Bryan shows an SS that for some reason he was taking damage far faster than he should have. I smell a Maple bug. My theory is when they cut down time to show damage, they probably screwed up and also cut in half invincibility frames/time.
I've also expirenced similar things since AfterShock. When fighting the Boss and his bodyguards I usually tank them to avoid status effects and to do some extra damage with Dark Flare. Suddenly they run loose and I get hit with bad status more often than before. It is probably related to faster damage numbers and this Paladin problem.

