2010-07-08, 09:47 PM
CrossMyHeart Wrote:How does the level of the equip change how the system adds stats?
Basically it looks up potentials in a huge table, based on the item's level.
If an item's level 1~30 it gets 1st job stats. If it's level 31~70, it gets 2nd job stats. If it's 71~120 it gets 3rd job stats. If it's 121~200 it gets 4th job stats.
The particular stats depends on
a) luck
b) quality of identification
Quality means - is it rare, epic, unique.
Luck means - well, how lucky are you? It'll randomly add different amounts.
So, for example
Level 80 item (3rd job): identified as unique
3% str, 6% str, 9% str are the possibilities.
If it were level 60 (2nd job), identified as unique
2% str, 4% str, 6% str are the possibilities
If it was again level 80, but only identified as rare, then you wouldn't get any better than 3% str.
Eg.
![[Image: 2j2693m.jpg]](http://i45.tinypic.com/2j2693m.jpg)
Level 75, Unique id'd (yellow outline - rare are blue, epic are purple)
9% and 6% are both possibilities here.

