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MapleStory 2.0: What else should be changed?
#47
Dusk Wrote:You already get a bonus for partying. It's currently 88% exp for your own kills and 22% for your partner's if you're the same level in a 2 person party. It's more in larger parties.

Ok, just change my whole statement to "increase the exp values for partying."

Nesso Wrote:Unique boss drops. Most of the newer bosses only drop potions. Some don't even drop that. It's kind of sad. Another thing too, no more helmets. Between Ravana, Zakum, Targa, Chaos Zakum, Episode 1 bosses, Scarlion, the PPQ, and that Neo Tokyo boss, there's no reason to wear a normal helmet. It doesn't help that they're all ugly as sin too. Maybe a boss that gives a good pair of shoes or something.

Higher minimum level requirements, especially with weapons. With the higher mobs, this might actually happen. There should be a clearer difference in strength from a 150 vs a 170, not just stats and skills.

If they did that, then you'd see every one wearing boss clothes and everybody would look the same. I think the set items idea is better. If something make an Unique "Boss Set" which parts you'd gather by killing our mayor bosses except pink bean and above. For example, Nexon Korea could take the busshunter Set as they took our raven weapons then make it so you gather a part after killing a boss, Like replacing Zakum helmet for Boss hunter helmet, getting Boss hunter boots from Pianus, a new boss hunter cape from Papulatus, The boss hunter overall from Dagonoir or Dragon Rider and turn Horntail's pendant into the bosshunter pendant.
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MapleStory 2.0: What else should be changed? - by byakugan - 2010-06-25, 10:14 PM

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