2010-06-18, 11:41 AM
Nerfs to the Sin/Hermit/NL class:
Critical Throw is now 50% success rate doing 10% more damage (used to be 200%).
Claw Mastery slightly decreased in Mastery from 60% to 50%.
Shadow Partner now does 40% (used to be 50%) of your damage.
That's about it. The biggest reduction is critical (obviously), taking a huge hit alongside other classes that inherit criticals.
Critical Throw is now 50% success rate doing 10% more damage (used to be 200%).
Claw Mastery slightly decreased in Mastery from 60% to 50%.
Shadow Partner now does 40% (used to be 50%) of your damage.
That's about it. The biggest reduction is critical (obviously), taking a huge hit alongside other classes that inherit criticals.

