2010-06-11, 11:03 PM
Alright, so this info is already all over the forum, but I thought I would post this one thread so people don't have to search through pages and pages of info.
First things first, unless GMS changes things the way to get these rings is to either.
A. Create a new Adventurer/Explorer job (KoC, Aran and Evan will not work) and level it to 50 where you get your choice of the three rings.
Or.
B. Level a pre-existing character that is either level 50 or above 30 levels to get your choice of the three rings.
The stats of the three rings are as followed.
Adventurer’s Cruel Ring
REQ LV: 30
Weapon Attack: +3
Magic Attack: +1
HP: +180
MP: +100
Has a 1% chance to instant kill 1 enemy
5% chance of dealing Critical Damage (20% Damage)
Adventurer’s Critical Ring
REQ LV: 30
Weapon Attack: +2
Magic Attack: +1
HP: +180
MP: +100
Has a 1% chance to instant kill 1 enemy
10% chance of dealing Critical Damage (10% Damage)
Adventurer’s Magical Ring
REQ LV: 30
Weapon Attack: +1
Magic Attack: +5
HP: +100
MP: +180
Has a 8% chance to stun an enemy for 6 seconds
5% chance of dealing Critical Damage (20% Damage)
And for those wondering once you get these rings you can put it into storage, however once you take it out on another character it will be untradable forever, you will not be able to even use SoK or PSoK on it. But once again this is unless GMS changes something about the rings.
First things first, unless GMS changes things the way to get these rings is to either.
A. Create a new Adventurer/Explorer job (KoC, Aran and Evan will not work) and level it to 50 where you get your choice of the three rings.
Or.
B. Level a pre-existing character that is either level 50 or above 30 levels to get your choice of the three rings.
The stats of the three rings are as followed.
Adventurer’s Cruel Ring
REQ LV: 30
Weapon Attack: +3
Magic Attack: +1
HP: +180
MP: +100
Has a 1% chance to instant kill 1 enemy
5% chance of dealing Critical Damage (20% Damage)
Adventurer’s Critical Ring
REQ LV: 30
Weapon Attack: +2
Magic Attack: +1
HP: +180
MP: +100
Has a 1% chance to instant kill 1 enemy
10% chance of dealing Critical Damage (10% Damage)
Adventurer’s Magical Ring
REQ LV: 30
Weapon Attack: +1
Magic Attack: +5
HP: +100
MP: +180
Has a 8% chance to stun an enemy for 6 seconds
5% chance of dealing Critical Damage (20% Damage)
And for those wondering once you get these rings you can put it into storage, however once you take it out on another character it will be untradable forever, you will not be able to even use SoK or PSoK on it. But once again this is unless GMS changes something about the rings.

