2010-06-02, 08:29 PM
Hazzy Wrote:Assuming they fixed damage hacks, I don't see any reason to have a damage cap, beyond numerical limits like 255 and 2^32-1.
Snipe says hi.
I say bump the damage cap to 350k or something. Maybe even 400k.
But now that I think about it, it's been a long while since we've heard anything regarding MapleStory 2. I'm beginning to think that they either scrapped it, and/or MapleStory 2 means a completely overhauled MapleStory, with this potential system being the first step. I'd be hoping that the next step involves overhauling the magic damage formula and the defense formula, and possibly readjusting the HP of mobs.

