2008-07-05, 07:29 PM
When I was still training at Voodoos, the only way I could make a KSer leave 90% of the time was by not say anything at all. All I did was continue to go back and forth and kill things, as if they weren't even there. Even though I am a Crusader and I can't kill things as fast as a Hermit or Archer, the KSer soon falls under the assumption that I really don't care that they are there and that I am not leaving, thus ruining the fun for them. Usually they would leave after a minute or two, but some would stay for around five to ten minutes. The small 10% that would actually stay and emulate my tactics were the ones that got me to leave, but not without first silently battling it out for at least 30 minutes.
