2010-05-03, 10:20 AM
I have to wonder if Nexon remembers what game they're coding for when they add things like damage reflect and no-potion. Those things might be do-able or make more sense in other games, but here all attacks are full-screen and hit hard.
I do like the idea behind this though, and a harder Zakum sounds like fun times. Chaos HT is definitely not possible, and that's a shame considering the HTP is the better of the two objects since it looks like you can hit it with Dragon Stones twice.
I do like the idea behind this though, and a harder Zakum sounds like fun times. Chaos HT is definitely not possible, and that's a shame considering the HTP is the better of the two objects since it looks like you can hit it with Dragon Stones twice.

