2010-03-10, 08:40 PM
Long as this is a game where being as low secondary-stat as possible is the best way to go, there's potential for changes to be beneficial to the game.
I'd like defense stat to at least be effective enough so that stacking defense would be considered common sense for a BM/Jelly-like ranged classes to survive a PB run. Same with HP equips.
Magic being reworked to match that of other classes would also help them out.
it's really the non-offensive stats that could use some help. Defense, avoid, hp scrolling. But. i'll keep waiting for this MS 2 project, it just may fix all of that. I mean, im pretty sure the developers learned a lot from running this game, so im really looking forward to seeing some good balancing and well done gameplay mechanics.
I'd like defense stat to at least be effective enough so that stacking defense would be considered common sense for a BM/Jelly-like ranged classes to survive a PB run. Same with HP equips.
Magic being reworked to match that of other classes would also help them out.
it's really the non-offensive stats that could use some help. Defense, avoid, hp scrolling. But. i'll keep waiting for this MS 2 project, it just may fix all of that. I mean, im pretty sure the developers learned a lot from running this game, so im really looking forward to seeing some good balancing and well done gameplay mechanics.

