2010-03-10, 06:38 PM
Nightclaw Wrote:We all know that maples stat system isnt as great as it should be. First, let me recap why its not that great.
Defense is useless, 0 - 999 defense barely makes a difference.
Defense helps to save pots, and as you may not notice it, it still makes a good diference, if you dont believe me, then go to newts withouth anything but your gun
Crazy atk formulas make people Watk crazy.
Random items give attack. Weapons give attack, thats right. But, what about gloves giving attack??? how is that? especially for ranged classes. SHOES GIVING ATTACK? YOUR CAPE GIVING ATTACK? GLASSES SOON WILL GIVE ATTACK? EVEN YOUR RING GIVES ATTACK! i mean seriously.
Also. how do all of your clothes give you stats? I mean seriously. HOW THE PINEAPPLE can putting on my shirt make me stronger, or wearing earrings give me intelligence or dexterity?
Its a fantasy game
Secondary stats. They are usless. Its sad that the way to get the most damage, is to pump as much as you can into 1 stat, and EVEN FORGO HIGHER LEVELED WEAPONS SO YOU CAN KEEP YOUR SECONDARY STAT LOWER! Also, does it make sense that you need str to hold a stupid gun? You would think that wearing higher leveled equips would help you more than equips any random lvl 50 of any class could wear..
That is just to balance the class
Now I see alot of you complaining, so, I ask you this.
How would you make maples stat and equip system?
Stat mechanics change? Messing with the stats of equips? formula changes?
Just the Magic formula
You name it!
Go ahead! I am curious to see how you would change things to make them better.
Please contribute any ideas on how to improve the stat system!
answers are in blue

