2010-03-10, 07:28 AM
2147483647 Wrote:Skills aren't constantly changing. It's only changed twice. Both times, skills were changed because they needed to be up to par with their "Legend" counterparts. The third time was to change the skills so they're more balanced with each other among adventurers. I doubt they'll be changing again. Also, it's not just the magician class getting the changes.
Despite what you may think, using an ultimate at Time Temple isn't 'boring'. You still have to move around to get to the mobs. It's the same thing as using CL and seal because you're just using the same skills over and over again anyways. That's what grinding in Maple is. Also, you still need to use ID and CL to finish spare monsters at Time Temple when you're blizzard training, because the map is so spread out. It's just a lot faster using blizzard as your primary attack because you're killing more monsters at the same time.
Finally, you a class to play a class. You don't play a class so that the gamewriters can cater the class to your liking.
Ok, mages constantly changing was an overstatement. I'm just hoping they'll get changed again. While I liked the changes in the last class update, it really wasn't enough to balance mages. One problem is how much more 1 WA is worth at high levels compared to 1 MA. Before items would give 1 WA to 1 MA, and they've gotten a bit better and made it 2 MA to 1 WA, but those items are still so much more beneficial to physical classes than mages. If KMS is really trying to fix mages, they need to do so at the root of them problem: the formua. I don't know if KMS will update mages again, but I don't see how they would update any class besides buccs and not the most broken classes.

