Cyanne Wrote:Actually it's the old split that was 20% damage, 80% level relation. Now it's 40/60. Even the damage part was still relatively new, it used to be that the 20% was based entirely upon the person who did the most damage/received the last hit.
Oops. :|
I know you leech exactly half of the experience now that you would have on the old formula, rest is semantics. D: (Except for rare cases when rounding pineapples your pomegranate up)
So now it's...
0.4*your level / sum of levels on the map + .6 * damage you did / mob's HP = Exp you get (before Party bonus), while it use to be .8 and .2 respectively...?

