2010-01-27, 12:07 PM
(I'm new so I don't know the flashy forum styles
) Corsair Class: Homing in 3th job at max lvl 10%+ damage too not make it suck as much in third job. Grenade, simply bigger range of attack. Gaviota needs too be able too be macroed with octopus and could use a slight damage increase over lvl's 1-30 as in 200-400 attack instead of 200-300 attack. Summons need too work with homing. Burn effect effectivenss should be increased and last hypnotize should be either a passive buff too grenade, a charge like skill, a party skill anything that improves it (Imagine airstriking hypno bombs too make the skeles wage war on each other :O).
This would be what I'd liked too see in the balance changes. Buffs I don't agree with: Recoil shot cooldown lowered. Rapid fire, Double shot and ice splitter should've received less of a damage boost.
) Corsair Class: Homing in 3th job at max lvl 10%+ damage too not make it suck as much in third job. Grenade, simply bigger range of attack. Gaviota needs too be able too be macroed with octopus and could use a slight damage increase over lvl's 1-30 as in 200-400 attack instead of 200-300 attack. Summons need too work with homing. Burn effect effectivenss should be increased and last hypnotize should be either a passive buff too grenade, a charge like skill, a party skill anything that improves it (Imagine airstriking hypno bombs too make the skeles wage war on each other :O). This would be what I'd liked too see in the balance changes. Buffs I don't agree with: Recoil shot cooldown lowered. Rapid fire, Double shot and ice splitter should've received less of a damage boost.

