[COLOR="Green"]The only thing I dislike about % damage reduction is the fact that it turns some classes to invincibles. Mages already get to take more than max damage thanks to MG, and a lot of other classes have stuff that reduces damage taken or chances to get hit.
Plus, if I'm a warrior, and I get 30% reduction from PB physical attacks, but only 10% from magic attacks, he's going to rape me over, since I'm not going to standing inside him at almost ANY point in the fight. That means that warriors would then have to worry about magic attacks when fighting bosses, meaning we would have to start fighting inside bosses just to escape attacks.
I really think they need to put in more avoidable magic attacks. If a monster shot an attack at you that did 20k damage, but you could jump over it, that would be a decent way to deal with the amount of damage people take.[/COLOR]
Plus, if I'm a warrior, and I get 30% reduction from PB physical attacks, but only 10% from magic attacks, he's going to rape me over, since I'm not going to standing inside him at almost ANY point in the fight. That means that warriors would then have to worry about magic attacks when fighting bosses, meaning we would have to start fighting inside bosses just to escape attacks.
I really think they need to put in more avoidable magic attacks. If a monster shot an attack at you that did 20k damage, but you could jump over it, that would be a decent way to deal with the amount of damage people take.[/COLOR]

