2009-11-01, 04:22 AM
KaidaTan Wrote:I would recommend against it. I thought about that too, but I opted for the extra second of freeze granted by Boost and 1 Torpedo. 1 Torpedo, if you hit at least 3 monsters (which you can and should do at the bottom right corner of Newties), it's much stronger than any other skill you have until you get Cannon to 11. While you're at it, you can pick up a point of Air Strike too.
wow that sounds very interesting too. It doesnt have to be battleship cannon. Basically I just want to use a skill that requires battleship at 120 because I worked so hard to get 4th job. So if torpedo is a good skill to get at 120 then I'll probably get that. So your saying, at 120 I should get 1 battleship, 1 torpedo, and 1 elemental amp? And I can use the bottom right platform and use torpedo to attack the 2 newties? Is this actually faster than just using maxed burstfire? Also whats the stats/info on lvl 1 Torpedo, like how much monsters it can hit and how much damage it does. Also If I go with this build that your proposing, how would I use my points after 120? Would I keep putting points into torpedo? cuz i'd rather get cannon maxed first so i can do some bossing. I might just go 1 battleship 2 cannon still depending on how much stronger lv.2 cannon is compared to maxed burstfire. Can someone confirm that Lv.2 cannon > maxed burstfire? and if so by how much? And yes I will be sniping newties/freeze,shooting, so ship endurance isnt really a problem.

