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Stimulators
#12
Stimulators don't completely cut out the negative stat possibilities out but rather just convert them to zero. Like if you had a weapon with a variance of 5 to weapon attack, you would have a range of -5 to 5, or -5, -4, -3, -2, -1, 0, 1, 2, 3, 4, 5. The stimulator just converts this to 0, 0, 0, 0, 0, 0, 1, 2, 3, 4, 5, so you have a bit more than a 50% chance of getting an average result on a specific stat (not to say that getting +5 is equally likely as getting +0, I'm just assuming the chances are the same for both ends of the variance).
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Messages In This Thread
Stimulators - by Matt - 2009-09-29, 05:08 PM
Stimulators - by Blaine - 2009-09-29, 05:39 PM
Stimulators - by Matt - 2009-09-29, 05:47 PM
Stimulators - by Bomber - 2009-09-29, 05:53 PM
Stimulators - by KajitiSouls - 2009-09-29, 08:43 PM
Stimulators - by Blaine - 2009-09-29, 11:00 PM
Stimulators - by Asianese - 2009-09-30, 02:10 AM
Stimulators - by KajitiSouls - 2009-09-30, 02:37 AM
Stimulators - by CarrionCrow - 2009-09-30, 02:42 AM
Stimulators - by Kalovale - 2009-09-30, 02:52 AM
Stimulators - by CarrionCrow - 2009-09-30, 03:27 AM
Stimulators - by Cyanne - 2009-09-30, 03:34 AM
Stimulators - by Kalovale - 2009-09-30, 03:54 AM
Stimulators - by Blaine - 2009-09-30, 07:42 PM
Stimulators - by Kalovale - 2009-09-30, 10:20 PM
Stimulators - by Cyanne - 2009-09-30, 10:31 PM

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