2009-08-22, 12:43 AM
Kalovale Wrote:And the reason of this thread? o-o
I thought it's common sense (not common knowledge) that appropriate animation for appropriate weapon = 100% dmg, conflicting animation + weapon = 60% dmg?
[color="#cc8899"]Again, I get told more times than I'd like to count that Slash = bonus damage ( 1.25 modifier is most common phrase) and stab = .75 modifier. I wanted an easy reference I could point to to say "No, pineapple you."
And even what you said is partially wrong. Joetang put it in the easiest to understand format, but basically the top 1/4th (roughly, his is more accurate, but 1/4s are easier to work with) is used for positive animations, bottom 1/4th for negative.[/COLOR]

